Rigged 3D model of Green Sea Turtle, also known as the green turtle, black (sea) turtle or Pacific green turtle (Chelonia mydas), created in Maya 2016. Real-world scale. Model is scalable (use Main_Control's scale to rescale rig). Units: cm. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached video with rig preview. Also rig's readme file attached. MODEL NOT ANIMATED!
Animation Baking Tool included! Model can be exported to FBX in 2 clicks, run zzTab script and follow instructions.
Model Exported to .obj format (without rig).
GreenSeaTurtle_Poses.mb using GreenSeaTurtle_Rigged.mb as reference.
Rig description: MainControl - controls position and rotation of model - Scale XYZ - scale model proportionally to avoid undesired deformations Body_Control - controls body position and rotation Tail_Control1-2 - control tail rotation Neck_Control1-3 - control neck rotation and position (neck is stretchable and shrinkable) head_Control - controls head rotation and position Beak_Control - controls beak opening Throat_Control - controls throat movement Tongue_Control1-3 - control tongue rotation and stretching L_eye_Control - left eye target with attributes for Iris Size, Upper and Lower eyelids R_eye_Control - right eye target with attributes for Iris Size, Upper and Lower eyelids L_FFin_Control1-5 - left front fin position and rotation (L_FFin_Control2 is IK) R_FFin_Control1-5 - left front fin position and rotation (R_FFin_Control2 is IK) L_RFin_Control1-4 - left rear fin position and rotation (L_RFin_Control2 is IK) R_RFin_Control1-4 - left rear fin position and rotation (R_RFin_Control2 is IK)