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Bar à glace modèle 3D

$29
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Licence Libre de Droits
- Toutes les utilisations étendues
Licence Libre de Droits
- Toutes les utilisations étendues
Formats inclus
May 24, 2019
CheckMate Pro Agréé
Cinema 4D R18 Advanced Render
Cinema 4D R18 Other Corona
3ds Max 2017 V-Ray 3.4
DCC SpecGloss/PBR SpecGloss/PBR MetalRoughness

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3D Modèle Caractéristiques
ID du produit:1408548
Publié:
Géométrie:Polygonal Quads only
Des polygones:1,280
Sommets:1,291
Les textures:Yes
Matériaux:Yes
Gréé:No
Animé:No
UV mappé:Yes
UV non emballés:Yes, non-overlapping
Artiste
TurboSquid Membre depuis September 2015
Vend actuellement 98 des produits
Réalisations:
Évaluation du produit
Non évalué
la description
Realistic 3D model of the Ice Cream Bar. The model is suitable for any visual production - broadcast, advertising, design visualization, etc

The model has a fully textured, detailed design that allows for close-up renders

Originally created with CINEMA 4D R18

|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters
Model Dimensions: 6.7 cm x 19.7 cm x 2.2 cm
Scene objects are organized by layers
No extra plugins are needed for this model

|| SPECS ||

Model is included in 5 file formats:
        -CINEMA 4D R18 (Advanced Render/Physical)
        -CINEMA 4D R18 (Corona Render 3)
        -3ds Max 2017 (V-Ray)
        -FBX
        -OBJ
This model contains 1280 polygons
This model contains 1291 vertices
This model contains 5120 polygons with Subdivision Level 1
Geometry is Polygonal Quads
Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed

|| PRESENTATION IMAGES ||

Most of preview images are rendered with Corona Render
1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray
Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files

|| TEXTURES & MATERIALS ||

1 Material: 1 Texture Atlas

DCC SpecGloss (Production): 4096x4096 .PNG (5 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, SSS
PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (5 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, SSS
PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (5 Maps) - BaseColor, Metallic, Roughness, Normal DirectX, SSS
Environment: 2048x1024 .HDR (1 Map) - HDRI

All materials included
All materials correctly named
All textures included (.PNG format)
All textures correctly named
Textures parts are UV Mapped
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