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Ananas entier réaliste modèle 3D

$39
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Licence de modèle 3D: la norme    Mettre à niveau la licence
Jun 4, 2019
CheckMate Pro Agréé
FORMATS
ORIGINAIRE DE
3ds Max 2012  |  V-Ray 2
3ds Max 2012  |  Default Scanline rendererVersion
3D Studio
FBX
OBJ
Autres fichiers
Pineapple_A_TIF_textures.rar
Pineapple_A_40_JPG_Leaves_Textures.rar
3D Modèle Caractéristiques
4,935 Des polygones
2,765 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
non-overlapping UV non emballés
ID du produit: 1381187
1025 Produits
Depuis 2005

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- V-Ray and standard materials
- Hi-Res Realistic product
- Correct scale
- Object(s) in their own layer (name via product name)
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
Model is intended for Real-Time applications.

Maps in max archives:
Diffuse 4096*4096px JPG
Normals 2048*2048px JPG
32 bit Displacement 2048*2048px exr
16 bit Displacement 2048*2048px jpg

These are optimized and are indistinguishable from 8192*8192px TIFFs which are also available (but which take more RAM during rendering etc.)

Nevertheless if you want 105% quality, you can download the separate hi-res TIFF textures archive (around 250MB), which contains:

Diffuse 8192*8192px TIF
Normal 4096*4096px TIF
Displacement 16bit 4096*4096px TIF
Displacement 32bit 4096*4096px EXR

If you need just the original mesh without using displacement map during rendering, take the low poly version, subdivide it a couple of times and use the displacement map in 'displace' modifier (in 3ds max) or similiar in other applications, which will deform your mesh in viewport realtime, so you get the original hipoly mesh. You can use it, or use it as proxy or decimated it etc.

Objects are in their own layer called '_Merged_Buyed'. No part-name confusion when importing. Centered on 0,0,0.

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