Model dimensions: LWH 50,6 x 32,7 x 19,1 cm (19.9 x 12.9 x 7.5 in). Objects count - single polygonal object, no groups. Model is not made for subdivision, although it can be subdivided if needed. Model is made mostly of quads and few triangles. No n-gons were used. Polycount: Polys - 10 227 Tris - 20 048 Verts - 10 022
Materials are prepared for Corona and Mamroset Toolbag renderers. Scanline and FBX has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact.
PBR compliant - YES Format - PNG Count - 8 Map types - Base colour, Roughness, Normal, AO, Height, Cavity, Thickness, SSS. Bit depth - 16 bits for Height, 8 bits for the rest Resolution - 4096 x 4096 px Textures are collected into one archive and are delivered in separate file.
Model is scaled to accurate real world dimensions. Objects, materials and textures has meaningful and matching names. Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative.
3ds Max - Corona 3ds Max - Scanline FBX OBJ TBSCENE (Marmoset Toolbag 4) GLTF USDZ
Modeled in 3ds max. Preview images are rendered with Corona renderer (white background) and Marmoset Toolbag (darker background and Marmoset logo). Images are straight from rendering app. No post processing were applied. Please note that all previews are rendered with displacement (height map). If your app does not support displacement, the model may look less detailed. Render scene is included with Marmoset Toolbag format.