This model is weathering style Nu Gundam ver. ka RX-93 custom build, the model is 1:1 scale (cm). I using many joint to connection and constraint to make the moveable part.
All texture in .png format texture is created by substance painter and generate for Arnold renderer (PBR with Metal-roughness workflow)
texture resolution are: - 4K for main body and weapon - 2K for reply parts (ammo and fin)
- The main body of the model included boost mode switch which can trigger between normal and boost mode. - The weapon included: laser rifle, cannon, main laser saber, short laser saber, fin (x6) and shield. - The package included the model, texture and rig on the skeleton - Mode have simple IK for arm & leg, FK for the other part of body and weapon - The model include the arnold renderer's skydome light (HDR background not included) - Additional camera for model rendering view
Remark: Since this is 1:1 size, if you using the obj or fbx file, you need to adjust the camera related parameter to ensure the viewport graph is correct (for Maya I set the camera's 'Near clip plane' to 1