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LTAMDS - Capteur de défense aérienne et antimissile Raytheon de niveau inférieur modèle 3D

Licence de modèle 3D: la norme    Mettre à niveau la licence
Certifié StemCell
FORMATS
ORIGINAIRE DE
3ds Max 2021  |  Arnold 6.0.4.0
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
USDz 1.0
FBX Metallic v
FBX Specular v
OBJ
Preview Images.zip
Autres fichiers
Marmoset Scene Bundle.zip
Animated FBX.zip
Substance Painter 2020.2.1.zip
3D Modèle Caractéristiques
482,723 Des polygones
512,338 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
overlapping UV non emballés
Animé
ID du produit: 1614268
141 Produits
Depuis 2010
23
4
87

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Raytheon Missiles & Defense

The Lower Tier Air and Missile Defense Sensor, commonly called LTAMDS, is a radar designed to defeat advanced and next-generation threats including hypersonic weapons, or those that fly faster than a mile a second.

 

This model is detailed enough for cinematic renders and at the same time built with efficiency in mind so you could use it in game engines like Unreal, Unity as well as Adobe Dimension, Element 3d or other 3d applications.

 

Clean geometry of this mesh responds well to decimation should you need to create LODs.

Built to real-world scale and as accurately as possible.

Dimension: ~390 cm x ~1160 cm x ~700 cm.

 

Organized, clean and with consistent naming.

Clean topology & UVW Unwraps.

Mesh is already smooth and ready to use as is. Tires can be further subdivided for

 

Movable parts have correctly positioned pivot points. A test animation is shown in the above 3D viewer.

Animated FBX & Marmoset Toolbag scenes are included.

Native 3dsMax scene is also animated.

 

3 PBR Texture Sets are used for this model.

PBR Metallic as well as PBR Spec/Gloss maps are included.

Packed with 4k - PNG texture maps.

 

Included map types:

* Ambient Occlusion

* Base Color

* Diffuse

* Glossiness

* Metallic

* Normal ( DirectX )

* Roughness

* Specular

Plus StemCell_Studio HDRI map

 

Cover renders with background images are meant for presentations and are not included as 3d scenes. They present the versatility of this PBR model in different lighting environments.

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