Offre spéciale! De

Éléments sélectionnés uniquement. Afficher plus d'offres dans Mon compte.

Chevrolet Silverado 2016 (intérieur bas) modèle 3D

GM License
- Produit sous licence officielle

General Motors has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at GM's sole discretion.

Formats inclus
Dec 17, 2015
CheckMate Lite Agréé
3ds Max 2010 V-Ray 2.20.02
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Cinema 4D R12 Default Scanline
Maya 2011 Maya Software
3D Studio

Vous ne voyez pas le format de fichier dont vous avez besoin?

Conversion de format de fichier libre

Confiance Complète

Avoir des questions? Chattez avec nous maintenant.

Chat en direct maintenant 24/7
3D Modèle Caractéristiques
ID du produit:984942
Géométrie:Polygonal Quads/Tris
Des polygones:130,205
Les textures:Yes
UV mappé:Yes
UV non emballés:Mixed
TurboSquid Membre depuis October 2005
Vend actuellement 355 des produits
Évaluation du produit
2 Notes soumises
la description
High detailed 3D model of 2016 Chevrolet Silverado 2500 HD with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required


   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 130,205 faces and 141,868 vertices
       MeshSmooth level 1: 519,528 faces and 543,830 vertices
       MeshSmooth level 2: 2,078,112 faces and 2,126,400 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 130,205 faces and 141,868 vertices
       medium: 519,528 faces and 543,830 vertices
       high: 2,078,112 faces and 2,126,400 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 130,157 faces and 141,743 vertices
       medium: 519,432 faces and 543,594 vertices
       high: 2,077,947 faces and 2,125,838 vertices

   - .3ds format (3 files included):
       low: 259,118 faces and 209,601 vertices
       medium: 1,039,056 faces and 673,861 vertices
       high: 4,156,224 faces and 2,418,316 vertices
Produits connexes
Plus de produits par l'artiste