Photo-realistic 3d lawn grass 2 for archviz. It was created using various plugins.
Here is the trick: the grass lawn appearence is based on the texture you apply to a ground. This means if you want to get let's say yellowish lawn you need to change the ground's diffuse texture, that's it.
The model only consists of 3d geometry (24 grass blades) and no any opacity maps used. It's perfectly seamless and tileable.
The ground's dimension is 20mX10.3, but you can change it's size or create your custom ground. Just click on a new surface and get result immediately.
Files formats: - 3ds max 2011, V-Ray 3.30 | Corona 1.3 (Multiscatter 1.3, Forestpack 6.1) - Blender 2.8, Cycles | Eevee (Particles) - FBX, Default Scanline (included only 24 grass blades and a ground, they are not scattered over the surface) - OBJ, standard materials (included only 24 grass blades and a ground, they are not scattered over the surface)