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Paysage de terrain insulaire 12 modèle 3D

$119
ou
Licence Libre de Droits
- Toutes les utilisations étendues
Formats inclus
Dec 27, 2016
CheckMate Pro Agréé
3ds Max 2009 V-Ray 2,4
3ds Max 2009 Default Scanline
AdditionalMaps.rar
additional maps
psd_tmapColor.rar
PSD file, color texture

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3D Modèle Caractéristiques
ID du produit:1099973
Publié:
Géométrie:Polygonal Quads only
Des polygones:67,524
Sommets:68,251
Les textures:Yes
Matériaux:Yes
Gréé:No
Animé:No
UV mappé:Yes
UV non emballés:Yes, non-overlapping
Artiste
TurboSquid Membre depuis September 2004
Vend actuellement 438 des produits
Réalisations:
Évaluation du produit
1 Note soumise
la description
======================================================================================
ISLAND TERRAIN - COMPLETE SCENE
======================================================================================

This is complete scene of island on ocean. Prepared for hi-res renders and games.
Complete package - ready to use scene and additional files if you need to edit it.

Dimension of island model - 9km x 9km.
Model of terrain is subdividable, 'TurboSmooth' placed below 'Displace' modifier so subdivision
visibly add details.
Polycount of terrain after merged modifiers:

- subdivision 0: 62.500 polygons,
- subdivision 1: 250.000 polygons,
- subdivision 2: 1.000.000 polygons,
- whole scene: 67524 polygons,

Two versions included:

- 3ds max - standard version with standard materials, no light, default renderer,
- V-Ray version with V-Ray materials, light and render setups (ready to render like images above),

Preview renders are raw renders from V-Ray file, no post production. Last image show UVs on texture.

Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.
Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and
high poly with polycount as noted above. Skydome object included.

Model checked also with Unreal Engine. For real time engines you can import FBX model or build
landscape inside engine editor from included displacement map.
If you want to rebuild textures there are .psd file and additional maps.
======================================================================================
TEXTURES

There are 9 textures:

- displace - 4096 x 4096 px,
- normal map - 4096 x 4096 px,
- bump map - 8192 x 8192 px, additional bump map, custome made from textures and generated maps,
- color map - 8192 x 8192 px, custome made from textures and generated height maps, .psd included as bonus,
- terrain opacity - 8192 x 8192 px,
- specular - 8192 x 8192 px, custome made from textures and generated height maps,
- skydome - 5500 x 3666 px,
- skydome B - 1500 x 1500 px,
- skydome B opacity - 1500 x 1500 px,

======================================================================================

PROFESSIONALLY MODELLED

Model made without ngons and to keep polycount as low as possible.

CHECK MATE PRO standard:

- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads (even skydome),
- unwrapped textures, no overlapping,
- real world scale, objects at 100% scale at object level,
- grouped, ready to merge into the scene,

======================================================================================

WELL ORDERED

Like all our products this scene is handy and easy to modify.

In this product there is no problem with multiplied materials and textures.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.

Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.
This way of model preparation refer only to our products.

======================================================================================
Check rest products from 3D_Multimedia - extensive collection of terrain models and full landscape scenes.

.copyright of description - 3D_Multimedia
This description refer only to our products.
======================================================================================
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