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Unreal Unity (Robot Interceptor) modèle 3D

Licence de modèle 3D: la norme    Mettre à niveau la licence
FORMATS
ORIGINAIRE DE
Blender 2.82  |  Cycles Render 2.82
Blender 2.82  |  Cycles Render 2.82
FBX 2020
Textures for Lowpoly Character - Blender/Marmoset
Textures for Lowpoly Character (Unreal)
Autres fichiers
Interceptor_unity.unitypackage
Interceptor_Unreal_ 4.24_Project.rar
3D Modèle Caractéristiques
31,212 Des polygones
30,702 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
Mixed UV non emballés
Gréé
ID du produit: 1409896
33 Produits
Depuis 2014
6

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Interceptor Robot Game Character PBR ready
in High and Lowpoly (Game) Resolution
Unreal and Unity packages included.

Lowpoly Character is the main Product. I added Highpoly version as extra for highest quality renderings etc.
Lowpoly Character is rigged in Blender 2.8. Blend file attached.


Turnables and Unreal engine shots are done with Lowpoly version.
The preview still images are done with Highpoly version.


Package contains:

-------------------------Blender scene--------------------------------

Character in Highpoly Blender 2.8 (unrigged)
Character in Lowpoly Blender 2.8 ( rigged)


-------------------------Rig--------------------------------

Lowpoly Version is rigged in Blender 2.8
Highpoly Version is not rigged

-------------------------FBX FORMAT--------------------------------

Character exported as FBX format with Unreal Mannequin rig
Rifle exported as FBX Format


-------------------------UnrealPackage-------------------------------

Character and Rifle exported to Unreal 4 with already assigned Textures and rig (Mannequin Skeleton)
Textures are properly calibrated for Unreal


Unreal Texture types:
Color in TGA
Normal in TGA
AO/Roughness/Metallic in TGA

Character 4096X4096
Rifle 4096x4096

-------------------------Unitiy 5 Package-------------------------------

Character and Rifle exported to Unity 5 with already assigned Textures and rig (Humanoid Skeleton)
Textures are properly calibrated for Unity 5 PBR Standard Shader


Unity Texture types:
Color in TGA
Normal in TGA
Metallic/Smoothness in TGA
AO in TGA

Character 4096X4096
Rifle 4096x4096


-------------------------------------Rig----------------------------------

Rigged and Skinned with Blender.


-------------------Character Lowpoly mesh--------------------------

Polys: 31212
Verts : 30702

Lowpoly Model not intended for subdivision.

-------------------Character Highpoly mesh--------------------------
I used bevel and subdivision modifier to increase edge details. This modifiers can be turned off.

With subd and bevel modifier (highpoly)
Polys: 572073
Verts : 582858

Without subd and bevel modifiier (midpoly)
Polys: 172267
Verts : 176267

---------------------Textures & Resolution ----------------------------
Character has high detail Textures

Character 4096X4096
Rifle 4096x4096

Textures for Unreal in TGA
Textures for Blender in JPG

----------------------------------UV--------------------------------
Professional UV Layout


-------------------------Marmoset scene-----------------------------
Package contains Marmoset Toolbag scene with Character in A-pose , shader setup and assigned textures.
Vers. 3.07

Marmoset Texture types:

Albedo (Color)
Normal
Roughness
Metallness
AO (Ambient Occlusion)
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