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Capitole des États-Unis, Washington, DC modèle 3D

$95
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Licence Libre de Droits
- Utilisations éditoriales autorisées
Les utilisations étendues peuvent nécessiter des autorisations
La propriété intellectuelle décrite dans ce modèle , incluant le marque "united states capitol", n'est ni affiliée, ni endossée par les titulaires des droits d'origine. Les utilisations éditoriales de ce produit sont autorisées, mais d'autres utilisations (telles que celles utilisées dans les jeux informatiques) peuvent nécessiter une autorisation légale des propriétaires tiers de la propriété intellectuelle. En savoir plus .
Formats inclus
Maya 2016 mental ray 2016
3ds Max 2017 Other 2017
OBJ 2016
FBX 2016

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3D Modèle Caractéristiques
ID du produit:1291158
Publié:
Géométrie:Polygonal Quads/Tris
Des polygones:1,895,399
Sommets:2,071,561
Les textures:Yes
Matériaux:Yes
Gréé:No
Animé:No
UV mappé:Yes
UV non emballés:Mixed
Artiste
TurboSquid Membre depuis June 2009
Vend actuellement 1260 des produits
Réalisations:
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Les catégories

Mention légale: La propriété intellectuelle décrite dans ce modèle , incluant le marque "united states capitol", n'est ni affiliée, ni endossée par les titulaires des droits d'origine.

la description
I .Historic Summary.
The United States Capitol, often called the Capitol Building, is the home of the United States Congress, and the seat of the legislative branch of the U.S. federal government. It is located on Capitol Hill at the eastern end of the National Mall in Washington, D.C. Though not at the geographic center of the Federal District, the Capitol forms the origin point for the District's street-numbering system and the District's four quadrants.
The original building was completed in 1800 and was subsequently expanded, particularly with the addition of the massive dome, and expanded chambers for the bicameral legislature, the House of Representatives in the south wing and the Senate in the north wing. Like the principal buildings of the executive and judicial branches, the Capitol is built in a distinctive neoclassical style and has a white exterior. Both its east and west elevations are formally referred to as fronts, though only the east front was intended for the reception of visitors and dignitaries. (from Wikipedia).
II .Technical.
United States Capitol is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray.
The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.

III .Specifications.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency.
- Colors can be modified
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Reduce the resolution textures if you need.
- Good for unity 3d game model.

IV .File Formats.
Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format).
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.

V .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.

VI .About Artist.
It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.

Thank you for your continues support.
Marc Mons, V.F.S., Barcelona, 2018.
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