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Cerf (Fourrure) (Rigged) modèle 3D

Licence de modèle 3D: la norme    Mettre à niveau la licence
Jul 10, 2020
CheckMate Pro Agréé
FORMATS
ORIGINAIRE DE
Maya 2018  |  V-Ray 3.6
FBX 2018
OBJ 2018
3D Modèle Caractéristiques
33,453 Des polygones
33,607 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
non-overlapping UV non emballés
Gréé
Animé
ID du produit: 1250385
172 Produits
Depuis 2015
140
1

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High detail and realistic deer model, V-Ray 3.1
Clean Uv
Model has clean topology,
IIeration of smoothing.
rigged
-----------------------------------

deer model has:
8192x8192 textures (diffuse,normal,bump,specRough,)
4096x4096 .exr displace textures

Polycount (quads):
mesh: 24001
vertex: 24306
-----------------------------------------

Fur made in Maya2018 plug-in (x-gen interactive).

-----------------------------------
subdivable polygons in Zbrush file.

--------------------------------------

Unit of measurement used for the model: cm

----------------------------------------
Rig description:

Rig_MAINCtrl - control whole model
Rig_ROOTCtrl - control jump action model

Rig_l_Eye_01Ctrl   - control rotation,move of left eye
Rig_Eye_LookAtCtrl   - control rotation,move of look at the eye
Rig_Head_MasterCtrl   - control rotation,move of head
Rig_nose_MasterCtrl   - control rotation,move of nose

Rig_Neck_01FKCtrl - control rotation,move of neck
Rig_Neck_02FKCtrl - control rotation,move of neck
Rig_Neck_TopIKCtrl - control rotation,move of neck
Rig_Neck_MidIKCtrl - control rotation,move of neck

Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose

Rig_l_horn_01_01Ctrl   - control rotation,move of horn
Rig_l_horn_01_02Ctrl   - control rotation,move of horn
Rig_l_horn_01_03Ctrl   - control rotation,move of horn

Rig_l_ear_MasterCtrl - control rotation,move of ear

Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl   - control rotation,move of ear

Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl   -   control rotation,move of tail

Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl   -   control rotation,move of waist

Rig_l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee
Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
Rig_l_FrontLeg_HipFKCtrl - control rotation,move of fore hip Rig_l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch
Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe
Rig_l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel

Rig_l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee
Rig_l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip
Rig_l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot
Rig_l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toe
Rig_l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch

Rig_l_torso_01_01Ctrl -   control rotation,move of torso
Rig_l_torso_01_02Ctrl -   control rotation,move of torso
Rig_l_torso_01_03Ctrl -   control rotation,move of torso
Rig_l_torso_01_04Ctrl -   control rotation,move of torso

---Right part Rigs are Rig_R naming-------

-----------------------------------------------------------------------
Thanks for reading.
Best regards,
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- Utilisations éditoriales uniquement