Offre spéciale! De

:::
Éléments sélectionnés uniquement. Afficher plus d'offres dans Mon compte.

corbeau modèle 3D

par r189
Licence de modèle 3D: la norme    Mettre à niveau la licence
FORMATS
ORIGINAIRE DE
Lightwave 8.5  |  Default Scanline
3ds Max 8.5  |  mental ray
Cinema 4D r13  |  Default Scanline
Lightwave 2019  |  Default Scanline
3ds Max 2017  |  mental ray
3ds Max 2017  |  V-Ray 3.4
FBX
OBJ
3D Modèle Caractéristiques
23,748 Des polygones
29,992 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
overlapping UV non emballés
Gréé
Animé
ID du produit: 649870
158 Produits
Depuis 2005
1

Avoir des questions? Chattez avec nous maintenant.

Chat en direct 24/7
CROW

Rigged and Animated for:
LightWave 8.5 and up
Lightwave 2019 PBR maps
3ds Max 8 and up
3DS MAX 2017 and up PBR maps
3DS MAX 2017 and up VRAY 3.4 maps
Cinema4D R-13 and up
MAX 2009 generated FBX
OBJ - includes base object and all morph taraget objs

All models come with several pre-animated scenes to get you started.

The wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.

You can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.

-------------------------

The main controlling object is the 'ROOT' bone

I have provided several scene files to get you started:
Take-Off
Land
Fly loop

The feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)
The feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)

There is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.

There are 25 Morph targets. (Lightwave)
There are 18 Morph targets. (Max)
There are 25 Morph targets. (C4D)

The 'Mouth' phonemes are controlled by 8 Morph targets:
located when you select the CROW mesh and go to 'Object' => 'Properties' => 'Deform' (Lightwave)
located when you select the CROW mesh and go to 'Modify' => 'Morpher' (Max)

But the mouth can be opened and closed with a bone as well.

The wings are controlled by 3 bones each
and have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing

Fold1, Fold2, Fold3, Fold4, Fold5, Fold6, Tips-Spread (Lightwave)
Fold5, Fold6, Tips-Spread (Max)
The Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.

The toes are controlled by 12 bones on each foot.

To fold the wings use the morphs noted above.

But if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.

Don't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.

-------------

The model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.

LIGHTWAVE:
Real Geometry:
29992 verticies
23748 polygons
-------------
MAX:
Real Geometry:
30105 verticies
23243 polygons
---------------
C4D-R13:
Real Geometry:
29926 verticies
38213 polygons

the maps are RGB or greyscale, 150dpi, 2000px X 2000px
Produits connexes
Gréé
Animé
Golden Eagle
Lightwave + max c4d lwo max fbx obj max
lwo max c4d lwo max fbx obj max
Crow Standing Model (not rigged)
Blender + br4 c4d max ma vue 3ds
blend br4 c4d max ma vue 3ds
Gréé
Animé
CROW - CORVUS
Lightwave + max lwo max fbx obj lwo max
lwo max lwo max fbx obj lwo max
Crow Soaring Model (not rigged)
Maya + blend br4 c4d max vue oth
ma blend br4 c4d max vue oth
Gréé
Animé
Herring Gull - Lightwave Rigged and Animated
Lightwave
lwo
Gréé
Animé
Herring Gull - 3DS MAX Rigged and Animated
3ds Max
max
Gréé
Collection
Bird Fur Collection
Maya + ma ma fbx obj ma
ma ma ma fbx obj ma
Collection
25 Farm Domestic Animals Pack - Animal Collection
Other
oth
Gréé
Animé
Collection
Birds Pack
3ds Max + max max
max max max
Collection
Soaring birds - animals for environment
FBX
fbx
Collection
Bird Collection
3ds Max + 3ds fbx oth
max 3ds fbx oth
CheckMate Pro Logo Nintendo Game Boy
3ds Max + max c4d obj oth
CheckMate Pro Logo
max max c4d obj oth
VLA Radio Telescope textured
3ds Max + ma max xsi c4d fbx obj
max ma max xsi c4d fbx obj
CheckMate Pro Logo N95 Respirator Mask
Maya + fbx obj
CheckMate Pro Logo
ma fbx obj
CheckMate Pro Logo Shrimps on Plate
Blender + dae obj fbx
CheckMate Pro Logo
blend dae obj fbx
CheckMate Pro Logo StemCell Logo Omniverse Logo Coronavirus 2019-nCoV SARS-CoV-2 Cross Section
3ds Max + blend c4d ma max unitypackage upk c4d max ma 3
CheckMate Pro Logo StemCell Logo Omniverse Logo
max blend c4d ma max unitypackage upk c4d max ma 3
CheckMate Pro Logo StemCell Logo Omniverse Logo Coronavirus 2019-nCoV SARS-CoV-2
3ds Max + blend c4d ma max unitypackage upk c4d max ma 3
CheckMate Pro Logo StemCell Logo Omniverse Logo
max blend c4d ma max unitypackage upk c4d max ma 3
Collection
CheckMate Pro Logo StemCell Logo Backpacks Collection
3ds Max + max c4d unitypackage upk ma max c4d ma fbx max
CheckMate Pro Logo StemCell Logo
max max c4d unitypackage upk ma max c4d ma fbx max
CheckMate Pro Logo Scaffolding 9
3ds Max + fbx obj
CheckMate Pro Logo
max fbx obj
CheckMate Pro Logo StemCell Logo Toilet Paper Low Poly 02 3D Model
3ds Max + c4d ma c4d max ma fbx obj max ma
CheckMate Pro Logo StemCell Logo
max c4d ma c4d max ma fbx obj max ma

par
Libre
- Utilisations éditoriales uniquement