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Chevrolet Silverado 3500HD modèle 3D

GM License
- Produit sous licence officielle

General Motors has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at GM's sole discretion.

Formats inclus
3ds Max 2011 V-Ray Mental Ray
Cinema 4D 11 Default Scanline
Lightwave 6 Default Scanline
3D Studio
FBX 2011
OBJ
STL
Other textures

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3D Modèle Caractéristiques
ID du produit:1454071
Publié:
Géométrie:Polygonal
Des polygones:570,000
Sommets:570,000
Les textures:Yes
Matériaux:Yes
Gréé:No
Animé:No
UV mappé:Yes
UV non emballés:Mixed
Artiste
TurboSquid Membre depuis September 2004
Vend actuellement 484 des produits
Réalisations:
Évaluation du produit
Non évalué
la description
- detailed exterior, simple interior.
- every object has material's name, you can easily change or apply materials
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.max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.
2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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.stl format:
Rar archive contains model in two resolutions. Geometry only.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 570 000 polygons
collapsed fbx,3ds,obj: 5 900 000 faces/ 3 200 000 polygons
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