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Cartoon Workout Woman avec des Morphs maigres modèle 3D

$49
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Licence Libre de Droits
- Toutes les utilisations étendues
Licence Libre de Droits
- Toutes les utilisations étendues
Formats inclus
3ds Max 2012 Default Scanline LightTrace
FBX 2013
OBJ
workout_girl_psd.zip
Texture sources as PSD

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3D Modèle Caractéristiques
ID du produit:998473
Publié:
Géométrie:Polygonal Quads only
Des polygones:6,000
Sommets:6,205
Les textures:Yes
Matériaux:Yes
Gréé:No
Animé:No
UV mappé:Yes
UV non emballés:Mixed
Artiste
TurboSquid Membre depuis January 2005
Vend actuellement 178 des produits
Réalisations:
Évaluation du produit
8 Notes soumises
la description
3D Cartoon workout transformable girl, suitable for use in broadcast, animation shorts, advertising., HD renderings. ( Originally created with 3ds Max 2012 )

|| CONCEPT & DESIGN ||

Woman character with fitness outfit tight shorts and tops. Designed with cartoon style proportions, simplicity, and attractive colors, a blue eyes girl about 20-30 years old and light skin. Intended to represent a young woman that can transform his body shape constitution from 45% to 15% fat. This character is an original creation from the author based on its own knowledge and research. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.

|| GENERAL ||

Units used: Generic, Model is 65 units tall. Unit system settings: 1 unit = 1 inch = 2.54cm
Scene objects are organized by layers.
No third-party renderer or plug-ins needed
File formats other than 3ds Max exported as base mesh (non- subdivided)

|| BODY TRANSFORMATION ||
Body, Short and Tops have two morph targets to achieve the transformation from thin to fat passing by 'medium' state.
Animate the morph channel from the body and the short and tops objects are synchronized to the body using 3ds Max wiring.
A study on body deformation due to weight was done to create this morph targets, zones were fat usually accumulate grows and affected by gravity slightly displaced down.


|| SPECS ||

This model contains 16 separate objects, plus 6 additional morph target meshes.
5,490 polygons with TurboSmooth OFF
43,920 triangles with TurboSmooth ON (set to 1 iterations. With TurboSmooth active, polygons count by triangles)
Standard materials only.
Rendered images with Default Scanline Renderer with advanced lighting Ray Trace active.

|| TEXTURES ||

4096x4096 JPG (3) - Body, Body_s, Hair_d
2048x2048 JPG (3) - Tops, Shoes, Shorts
1024x1024 JPG (2) - Eyes_d, EyeLashes
512x512    JPG (1) - Eyes_r

Handmade Editable Texture files (.PSD) are included), most features in .PSD document are vector shape objects can be easily re-sized if higher dimensions needed.
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