3D Cartoon workout transformable girl, suitable for use in broadcast, animation shorts, advertising., HD renderings. ( Originally created with 3ds Max 2012 )
|| CONCEPT & DESIGN ||
Woman character with fitness outfit tight shorts and tops. Designed with cartoon style proportions, simplicity, and attractive colors, a blue eyes girl about 20-30 years old and light skin. Intended to represent a young woman that can transform his body shape constitution from 45% to 15% fat. This character is an original creation from the author based on its own knowledge and research. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.
|| GENERAL ||
Units used: Generic, Model is 65 units tall. Unit system settings: 1 unit = 1 inch = 2.54cm Scene objects are organized by layers. No third-party renderer or plug-ins needed File formats other than 3ds Max exported as base mesh (non- subdivided)
|| BODY TRANSFORMATION || Body, Short and Tops have two morph targets to achieve the transformation from thin to fat passing by 'medium' state. Animate the morph channel from the body and the short and tops objects are synchronized to the body using 3ds Max wiring. A study on body deformation due to weight was done to create this morph targets, zones were fat usually accumulate grows and affected by gravity slightly displaced down.
|| SPECS ||
This model contains 16 separate objects, plus 6 additional morph target meshes. 5,490 polygons with TurboSmooth OFF 43,920 triangles with TurboSmooth ON (set to 1 iterations. With TurboSmooth active, polygons count by triangles) Standard materials only. Rendered images with Default Scanline Renderer with advanced lighting Ray Trace active.