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Pompe à eau modèle 3D

$19
ou
Licence Libre de Droits
- Toutes les utilisations étendues
Formats inclus
3ds Max 2015 Default Scanline

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3D Modèle Caractéristiques
ID du produit:935058
Publié:
Géométrie:Polygonal Quads/Tris
Des polygones:7,849
Sommets:9,736
Les textures:Yes
Matériaux:Yes
Gréé:No
Animé:No
UV mappé:Yes
UV non emballés:Yes, overlapping
Artiste
TurboSquid Membre depuis January 2009
Vend actuellement 283 des produits
Réalisations:
Évaluation du produit
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la description
Water Pump is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.

||SPECS||

Low Poly Model (1 Object)

• waterpump

|| Geometry ||

Main Model:

• 15040 Total Tris
• 7849 Total Polys
• 9736 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• Approximate dimensions: W:86'' x L:96'' x H:97''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps
• extra 2048x2048 metalness map for those who prefer the metalness PBR workflow
• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped


* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 will need the green channel inverted.
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