Offre spéciale! De

:::
Éléments sélectionnés uniquement. Afficher plus d'offres dans Mon compte.

Serpent noir à ventre rouge truqué modèle 3D

$89
ou
Licence Libre de Droits
- Toutes les utilisations étendues
Licence Libre de Droits
- Toutes les utilisations étendues
Formats inclus
Cinema 4D R16 Default Scanline
Lightwave 9.2 Default Scanline
Cinema 4D R16 Default Scanline Redshift
3ds Max 2014 mental ray
Maya 2014 mental ray
Maya 2014 Other Redshift
3ds Max 2014 V-Ray 2.4
OBJ
FBX 7.1

Vous ne voyez pas le format de fichier dont vous avez besoin?

Conversion de format de fichier libre
Previews

Confiance Complète

Avoir des questions? Chattez avec nous maintenant.

Chat en direct maintenant 24/7
3D Modèle Caractéristiques
ID du produit:1394336
Publié:
Géométrie:Polygonal
Des polygones:6,144
Sommets:6,121
Les textures:Yes
Matériaux:Yes
Gréé:Yes
Animé:No
UV mappé:Yes
UV non emballés:Yes, non-overlapping
Artiste
TurboSquid Membre depuis October 2005
Vend actuellement 74 des produits
Réalisations:
Évaluation du produit
Non évalué
la description
Computer generated rigged red bellied black snake, created to match the reptile's real world scale, shape, skin scales and colours as accurately as possible. The pack includes an FK rig for key frame animation and poses and an IK rig for animation along a spline. You have to set up the spline/path in your 3D application.

The models are rigged with bones only. A low poly and poly art versions of the snake are provided for use in mobile game development or other real time applications where optimal vertex count is vital. The 3ds Max and Maya files do not include the lowpoly and poly Art versions. Rigged models are provided in Cinema 4D R16, Lightwave 9.2, fbx 2011 (7.1), 3ds Max 2014 and Maya 2014.

Preview images were rendered in Cinema4D R16 with Redshift version 2.5.32. Preview scenes of the high poly model set up for rendering with Redshift version 2.5.32 are included. The HDRI map used in scene set up is not provided due to copyright concerns. However, a pdf document with link to the free hdri images is in the zipped readme file.

The mouth can be opened with blend shapes but if you want to animate the tongue while the mouth is open, you have to use the jaw and tongue bones instead.


Features:
-----------------------------------------------------------------------------
3 model versions (High Poly/Low Poly/Poly Art)
Blend shapes
4K texture maps


Texure Resolutions:
-----------------------------------------------------------------------------
4k, 2k (Poly Art)


Texture Maps Included:
-----------------------------------------------------------------------------
Albedo
Normal Map
Roughness

Vertex counts of characters:
-----------------------------------------------------------------------------
High Poly: 6144 polygons, 6121 verts
Low Poly/Poly Art: : 2148 polygons, 2055 verts


Blend shapes:
-----------------------------------------------------------------------------

Body_Bloat
Head_Expand
Head_Shrink
LowerJaw_Open
LowerLip_Pucker
Mouth_Open
Neck_Puff
UpperJaw_Open
UpperLip_Pucker
Produits connexes
Plus de produits par l'artiste