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Mercedes-Benz IAA Concept 2015 (habitacle bas) modèle 3D

$99
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Licence de modèle 3D: la norme    Mettre à niveau la licence
Jul 6, 2016
CheckMate Lite Agréé
FORMATS
ORIGINAIRE DE
3ds Max 2010  |  V-Ray 2.20.02
Cinema 4D R12  |  Default Scanline
Lightwave 9.3  |  Default Scanline
3ds Max 2010  |  Default Scanline
Maya 2011  |  Maya Software
3D Studio
FBX
OBJ
3D Modèle Caractéristiques
84,940 Des polygones
95,345 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
Mixed UV non emballés
ID du produit: 1048912
377 Produits
Depuis 2005

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High detailed 3D model of 2015 Mercedes-Benz IAA Concept with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 10. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 4 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 84,940 faces and 95,345 vertices
       MeshSmooth level 1: 339,533 faces and 360,074 vertices
       MeshSmooth level 2: 1,358,132 faces and 1,398,718 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 84,940 faces and 95,345 vertices
       medium: 339,533 faces and 360,074 vertices
       high: 1,358,132 faces and 1,398,718 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 84,940 faces and 95,345 vertices
       medium: 339,533 faces and 360,074 vertices
       high: 1,358,132 faces and 1,398,599 vertices

   - .3ds format (3 files included):
       low: 169,653 faces and 140,403 vertices
       medium: 679,066 faces and 446,776 vertices
       high: 2,716,264 faces and 1,584,674 vertices
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