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Femme sniper modèle 3D

$49
ou
Licence Libre de Droits
- Toutes les utilisations étendues
Formats inclus
3ds Max 2013 Corona 2013
3ds Max 2012 Corona 1.3
3ds Max 2015 Corona 1.3
3ds Max 2012 Default Scanline 2012
3ds Max 2015 Default Scanline 2015
3ds Max 2016 Default Scanline 2016
Other textures
Other marmoset
FBX 2014
Other pbr info
Other info
highpoly_hand_sniper.rar
highpoly hands sniper

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3D Modèle Caractéristiques
ID du produit:1007066
Publié:
Géométrie:Polygonal
Des polygones:17,296
Sommets:17,526
Les textures:Yes
Matériaux:Yes
Gréé:Yes
Animé:No
UV mappé:Yes
UV non emballés:Mixed
Artiste
TurboSquid Membre depuis June 2014
Vend actuellement 32 des produits
Réalisations:
Évaluation du produit
1 Note soumise
mlyons_vignette
Sep 28, 2017
Looks good in Unity3D and animates pretty well all in all very good
la description
This is Qualitative 3d model of Female Sniper that can be used in Animation/Films/Games.


Character available in 2 Resolutions/Versions:

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Resolution 'LOWPOLY'
This version of the Character prepared to use in games.
It has Unique layout that is typically used in game industry. Character is mapped on one UV layout , Hair and Sniper Rifle are mapped separately.
Additionaly 2 skinned LODs levels


Content:

-3dsmax (2012-2015) scene
- FBX (2014) fomat with skinned Character

Textures:
- Body 4096x4096px
- Hair 2048x2048px
- Sniper Rifle 4096x4096px

- Rigged with 3dsmax Native Biped&Skin
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Resolution 'MIDPOLY'

you can use this version of the Character for rendering icons, closeup shots etc for best quality. There are more polygons than in Game Version.

Content:

- 3dsmax (2012-2015) scene with Corona Render shaders
- Corona Render vers 1.3
- textures for corona

- marmoset scene with character + pbr textures
- FBX (2014) fomat with bones
- Polygons: 414023
- Verts: 322074

- 18 separate texturesets !
- 2048x2048 and 4096x4096 high detail textures
- Rigged with 3dsmax Native Biped&Skin
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PBR Technology:

Marmoset Toolbag Scene + PBR Textures included!

Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually get game industry standard.

Textures supports PBR (Physical Based Rendering Shaders)


Info:

If you need/use Diffuse/Specular/Gloss Texture workflow you can easy and fast convert them in Photoshop using Documentation inside this package.
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Animation:

Rigged with biped. Biped can handle handmade and motion capture animation in BIP format.

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If you like you can click on my name to see all my characters.
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Have fun!
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