It's a real hi-poly model Wooden Lantern Type 14th-16th Century Europe. ============================================= Modeling, mapping in Maya 2017 Texturing in Substance Painter Texturing checked in Marmoset. Rendering in Marmoset. ============================================= Additional scripts and plugins weren't used. The model is clean, the scene is checked by Cleannup. Otliner is configured, the model is in the folder. The model is in layers (for convenience).
The formats included are: - Maya 2014\2017 - 3ds Max 2013\2016 - OBJ - FBX
Format: 2048 x 2048 all map (tga) (base color- tga+alpha channal) all details have a mapping.
- BC - Metallic - Roughness - NM or Height map. ============================================= base: h- 30,5 cm d- 20.5 cm
+ handle: h-21,3 cm =============================================