ScratchFX Mall. The Polygon model is optimized. You can apply a mesh smooth to all polygon geometry or add a Mental Ray sub-D with the approximation editor.
The Maya Scene file can be rendered through the Mall_Camera. This scene file has been rendered with Mental Ray so make sure to enable Mental Ray in your plugins window. I have attached a MentalraySubdivApprox to the low Polygon mesh. There are several basic materials attached to the model. All other files are only the standard low Polygon meshes.
The 3DS MAX 2009 Scene file is not setup to be rendered. They have only the standard low polygon meshes.