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Dibujos animados de santa claus modelo 3d

por 3dMag
$19
o
Licencia Libre de Derechos
- Todos los usos extendidos
Licencia Libre de Derechos
- Todos los usos extendidos
Formatos incluidos
3ds Max 8 Default Scanline
3D Studio
OBJ

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3D Modelo Presupuesto
identificación de producto:786139
Publicado:
Geometría:Polygonal Quads/Tris
Poligonos:15,754
Vértices:19,988
Texturas:Yes
Materiales:Yes
Riggeado:Yes
Animado:No
Mapeado UV:Yes
UV sin envolver:Mixed
Artista
TurboSquid Miembro desde May 2005
Actualmente vende 330 productos
Logros:
Valoración del producto
Sin calificación
descripción
|| PRODUCT DESCRIPTION ||
This is a model of a Santa Claus Cartoon
        Originally created with 3ds Max 8.0
|| USAGE ||
        This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc
        This model is an accurate representation of Santa Claus cartoon character using a scale of 1unit = 1 centimeter.
|| SPECS ||
        This model contains 15754 polygons with TurboSmooth OFF.
        This model contains 85190 polygons with TurboSmooth ON (set to 1 iterations.)
        This model contains Standard materials only.
|| PRESENTATION IMAGES ||
        All preview images are rendered with mental ray Renderer.
        Compatible with the Default Scanline Renderer.
        Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
        4096x4096 JPG (6) Santa Claus body, teeth and tongue (Diffuse, Specular, Bump)
        2048x2048 JPG (3) Santa Claus eyes (Diffuse, Specular, Bump)
        1024x1024 JPG (3) Santa Claus hair and beard (Diffuse, Specular, Alpha)
        800x400 JPG (1) Santa Claus eyes (Reflection)
|| GENERAL ||
        Model is built to real-world scale
        Units used: Centimeters. Model is 158.4 centimeters tall.
        Scene objects are organized by layers selection sets
        No third-party renderer or plug-ins needed.

|| ANIMATIONS ||
        The rigging of this file is done using Biped
        The skinning in this file is done using Skin modifier
        The facial expression in this file is done using Morpher Modifier. Morph controlled expressions (14 morph targets+ eye iris)
        Wire Parameters to automate different morphs (15 Screen Sliders)

|| ADDITIONAL NOTES ||
        File formats other than 3ds Max exported as base mesh (not smoothed)
        File formats other than 3ds Max NOT rigged (OBJ, 3DS)
        Tutorial for this 3d model is included in the file (PDF format)
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