¡Oferta especial! de descuento

:::
Solo artículos seleccionados. Ver más ofertas en Mi cuenta.

Espada romana (gladius) modelo 3d

por Hane3D
$9
o
Licencia Libre de Derechos
- Todos los usos extendidos
Licencia Libre de Derechos
- Todos los usos extendidos
Formatos incluidos
Blender 2.79 Cycles Render 2.79
Blender 2.78c Cycles Render 2.78c
Other
OBJ
FBX
Collada
3D Studio
M_BlenderCycles_2K_Scabbard.zip
M_BlenderCycles_Roman_Sword_2K.zip
M_BlenderCycles_Roman_Sword_4K.zip
M_BlenderCycles_Scabbard_4K.zip
PBR_MetalRough_Roman_Scabbard_2K.zip
PBR_MetalRough_Roman_Scabbard_4K.zip
PBR_MetalRough_Roman_Sword_2K.zip
PBR_MetalRough_Roman_Sword_4K.zip
UE4_Roman_Scabbard_2K.zip
UE4_Roman_Scabbard_4K.zip
UE4_Roman_Sword_2K.zip
UE4_Roman_Sword_4K.zip
Unity5_Roman_Scabbard_4K.zip
Unity5_Roman_Sword_2K.zip

Confianza completa

¿Tener preguntas? Chatea con nosotros ahora.

Chat en vivo ahora 24/7
3D Modelo Presupuesto
identificación de producto:1153613
Publicado:
Geometría:Polygonal
Poligonos:4,169
Vértices:4,233
Texturas:Yes
Materiales:Yes
Riggeado:No
Animado:No
Mapeado UV:Yes
UV sin envolver:Yes, non-overlapping
Artista
TurboSquid Miembro desde July 2016
Actualmente vende 45 productos
Logros:
Valoración del producto
Sin calificación
descripción
| Model Context|
This roman sword is made in Blender 2.78c. The materials are created in Substance. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness. The model can be used in broadcast, advertising, realistic (game) environments. Model is built to real-world scale - the unit system is metric and has a length of approx. 69 cm. No third-party renderer or plug-ins needed.

| Mesh Specs |
Model is subdivision ready. Texturesets were created for the original and a 2 subdivision highpoly version.

Original:
Vertices: 4169
Polygons: 4233

Highpoly (Subdiv 2):
Vertices: 67135
Polygons: 67000


| Texture Specs |
Materials were created in Substance. For the lowpoly and Subdiv 2 textures are included for PBR Metal/Rough (BaseColor, Roughness, Metallic, Normal and Height) and texturesets for Unreal Engine 4 and Unity.
Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender (Cycles) renders.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).

| Included file formats |
- .BLEND
- .FBX
- .OBJ
- .DAE
- .PLY
- .3DS
Productos relacionados
Más productos por artista