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Rigged jugador de fútbol americano modelo 3d

FORMATOS
Cinema 4D 10  |  Default Scanline
3ds Max 9  |  V-Ray & Scanline
Maya 7  |  Default Scanline
Other Maps
3D Modelo Presupuesto
119,678 Poligonos
117,657 Vértices
Subdivision Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
Riggeado
identificación de producto: 741207
273 Productos
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Realistic, fully detailed model of a Rigged American Football Player and official match ball. The 3ds max format includes both VRay and Scanline default renderer versions. The final images of the thumbnails have been created with the materials and shaders from the VRay version (lighting and rendering settings not included).

The base control mesh of the player has been included without being colapsed so you can subdivide the geometry as much as you need in your own 3D software. The accurate details of the model work perfectly for extreme closeups.

Keywords:
rigged american football player national league helmet team ball touchdown stadium
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