Textures: The scene has 6 materials, 24 texture resolution (4096x4096) in format JPEG (.jpg)., Included HDRI map. Other formats exported as base mesh: 3DS OBJ FBX (6(2010)) DAE (COLLADA 1,4)
In 3DS format model converted to polygons at subdivision level 1. Triangulated. Names are shortened. To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor. And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.