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Blindado Hombre Ninja modelo 3d

FORMATOS
NATIVO
3ds Max 9  |  Default Scanline Scanline
FBX 2012
OBJ 2012
Other
Otros archivos
Armored_Male_Ninja_PSD.rar
Armored_Male_Ninja_HD_Textures.rar
Armored Male Ninja Substance Painter 2017.rar
3D Modelo Presupuesto
24,113 Poligonos
23,334 Vértices
Polygonal Quads/Tris Geometría
Texturas
Materiales
Mapeado UV
Mixed UV sin envolver
Riggeado
identificación de producto: 933962
6 Productos
Desde {{año}}

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Product: Armored Male Ninja

Includes:
Custom designed ninja model for rendering and game engine application
Interchangeable weapons and equipment
Rigged biped bone system
PBR and standard texture sets (See download file list)
4 texture color sets (Black/purple, brown/grey, green/gold and weight/beige)

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3D items:
Shirtless base body, shirt, sword, sword strap, knife, throwing dagger, hip plates, shoulder guards, 2 unique masks, 2 unique forearm guards and overlaying hair mesh.
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Formats:
3DS Max 9, fbx, obj
Compatible with all later versions of 3DS Max
*Note: FBX contains skin and morph targets, but there is no IK for twist bones.
OBJ does not contain skin or morph targets.
Original format: 3DS Max 9
Rendered in Scanline
Model Size: 72 inches/units tall

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Functionality:
The 3d ninja model is rigged to the standard max biped. Additional bones are included for belt flaps. Twist bones are used to improve model flexibility.
Morphers are used to control face expression and improve the fit of clothing and equipment.

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Textures & Materials:
All model textures are handled on a single sheet for easy file management.
UVW islands, smoothing groups and edge padding are used to ensure the best visual compatibility with current game engines.
Textures format: TGA,
Size: default 4096x4096 (product includes HD pack 8192x8192)
PBR Maps used: Base Color, Metal, Roughness, AO, Normal
Standard Maps used: Diffuse, Specular, Specular Color, Normal Bump and Glossines
Substance Painter file is included for easy PBR color adjustments.
A PSD file is included for download with 6K resolution. Baked layers and selection groups are maintained for easy edits.

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Models specs:
Full Scene: 44,206 tris. 23,450 verts
*Note, the above counts includes multiple copies of weapons used for posing purposes. See below for more accurate data.
Base Body: 19,413 tris. 10,169 verts
Body with Light Armor and Half Mask: 27,031 tris. 14,362 verts
Body with Heavy Armor and Full Mask: 31,619 tris, 16,881 verts
Sword: 1,945 tris. 1,022 verts
Knife: 719 tris. 387 verts
Dagger: 368 tris. 186 verts

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Intended for game/realtime/background use.
Not intended for Subdivision.

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BrushWolfDesign - 2015
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