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Corredor de ciencia ficción modelo 3d

por FraP
Mar 20, 2018
CheckMate Pro Certificado
FORMATOS
NATIVO
3ds Max 2015  |  V-Ray 3.00.07
Cinema 4D R14  |  Default Scanline
Maya 2012  |  Maya Software
3ds Max 2015  |  Default Scanline
OBJ
FBX
Otros archivos
PSD.zip
TSHero_CarClassic_002.exr
TSHero_CarTech_002.exr
3D Modelo Presupuesto
473,579 Poligonos
489,497 Vértices
Polygonal Quads/Tris Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
identificación de producto: 1200641
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3d model of dirty   Corridor Sci Fi scene.

--Geometry--


The model was modeled in 3ds Max

The model is 100% smoothable and easily editable (TurboSmooth, HyperNURBS modifier).

This model consists primarily of quads

100% all unwrapped non overlapping.


--Rendering--

The rendering is setup in Vray.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray).
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.


--Textures--

Includes different textures and all the most important of them have size 4096x4096 and each have, Diffuse
,Glossiness,Normal, and Specular version.


4096x4096


Specular Workflow Color Space Profile specified


Diffuse
Glossiness
Specular
Normal


Include PSD files of all this textures


--Scale--

Real world scale.
Units of measurement is set on Meters


Fbx file zip it is divided into two parts that contain files and textures necessary to import the scene into used software.

--Notes--

The polygon and vertex counts listed are for the base mesh without subdivisions and do not include the instanced/proxy geometry.

With proxy geometry:

Polygons - 2,610,901
Vertices - 2,684,549

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