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GATOR modelo 3d

FORMATOS
NATIVO
3ds Max max 8  |  Default Scanline max 8
Softimage xsi emdl  |  mental ray 2011
Softimage xsi scene  |  mental ray
Softimage xsi scntoc
OBJ OBJ
OBJ mtl
TEXTURE UPDATE - COLOR MAP
TEXTURE - NORMAL MAP
TEXTURE - REFLECTION
TEXTURE - DISPLACEMENT
TEXTURE - BUMP
TEXTURE - DISPLACEMENT 8 bit
3D Modelo Presupuesto
15,622 Poligonos
15,878 Vértices
Subdivision Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
identificación de producto: 561320
86 Productos
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Available for 3DS MAX 8 and Softimage 2011.

For other 3D softwares there is a OBJ-format included.
You need to manually apply the maps to render similar images as seen here, in your native 3D-software.
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This subdivision model is based on edgeloop technology and you can increase the amout of details by adding subdivision.
You get most out of the (huge) 32-bit displacement map by using subdivision 3 or more.

Textures are all UV mapped and applied for the 3DS MAX 8 and in the Softimage 2011.

Textures are all 8192 x 8192 pixels:

-Displacement 32-bit TIFF
-Color
-Reflection
-Normal map

Have fun!
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