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Chica de dibujos animados aparejado modelo 3d

$119
o
Licencia Libre de Derechos
- Todos los usos extendidos
Formatos incluidos
Maya 2016 Maya Hardware 2.0

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3D Modelo Presupuesto
identificación de producto:1355922
Publicado:
Geometría:Polygonal Quads/Tris
Poligonos:129,617
Vértices:65,728
Texturas:Yes
Materiales:Yes
Riggeado:Yes
Animado:No
Mapeado UV:Yes
UV sin envolver:Yes, non-overlapping
Artista
TurboSquid Miembro desde February 2010
Actualmente vende 38 productos
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Valoración del producto
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descripción
Cartoon Girl Model and Character Rig.

The character comes with PBR so can be used in real time game environments as well as other render packages.

The textures are from 256x256 for smaller items to for larger items 4096x4096 in PBR roughness and metal format. Each Item has these texture supplied.
_BaseColor
_Height
_Metallic
_Normal
_Roughness

Items are separately textures to make it more modular.

Items are also skinned separately and can just be hidden if not needed.

I also include a FBX file with just the model skinned without the rig so it can be used in other packages where you can make your own rig for it.

The rig has IK/FK switches for arms and legs that can be switched on these controllers in the form of arrows behind the hands and feet:
cartoon_character_lArmSwitchC
cartoon_character_rArmSwitchC
cartoon_character_rLegSwitchC
cartoon_character_lLegSwitchC

Controllers can be hidden on the display layer:
cartoon_character_ControlsLayer

To use the blendShapes on the face click the 'R' off on the 'Cartoon_Girl' display layer so the face/head is selectable and select the 'blendShape_head' blendshape controller in the Channel Box INPUTS.

All Character controllers can be quickly selected to be keyed with the quick selection set in the outliner called:
'Cartoon_Girl_01_select_set_all_Controllers'
(This is done by right clicking the quick selection set and selecting 'Select Set Member')

Preview images rendered in Marmoset Toolbag 3
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