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Albatros DIII WW1 modelo 3d

Jul 24, 2019
CheckMate Pro Certificado
StemCell Certified
Certificado Omniverso
FORMATOS
NATIVO
Blender 2.79  |  Cycles Render
Unity 2018
3ds Max 2017  |  V-Ray 3.50
Cinema 4D R16  |  Default Scanline
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
USD  |  Omniverse
FBX
Other
OBJ
USDz 1.0
FBX Metallic v
FBX Specular v
glTF 2.0
Textures_Albatros_DIII_WW1.rar
3D Modelo Presupuesto
3,363 Poligonos
3,627 Vértices
Polygonal Quads/Tris Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
identificación de producto: 1427905
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Hello, my dear Customer!
I am happy to present you Albatros DIII WW1 Airplane 3d model.
Ready for game-development, render and animation!

- The Albatros D.III was a biplane fighter aircraft used by the Imperial German Army Air Service during World War I
- Airplane dimensions: 9,0x7,3x2,9m.
- Units used: Meters
- Native file format: Blender 2.79.
- Converted file formats: 3ds Max 2017, Cinema 4D R16, UnityPackage.

------------------------------ USAGE: ------------------------------------

- This model is suitable for use in mobile/PC game-development, advertising, design visualization, forensic presentation, etc.

--------------------------- TOPOLOGY: --------------------------------

Albatros DIII Airplane model consist of 4 mesh parts:

- Body: 3.011 faces.
- Nose: 180 faces.
- Wheels: 172 faces.

TOTAL: 3.363 faces.

Only Quads and Tris topology used.

----------------------------- MATERIALS: ------------------------------

Model use 1 material:

- Albatros_DIII (Body, Nose, Wheels objects)

- Blender 2.79 version use Cycles material type (Principled shader)
- 3ds Max 2017 version use VRayMtl material type.
- Cinema 4D R16 version use Default Scanline material type.
- Unity 2018 version use Standart Metallic material type.

------------------------ TEXTURES and UV: -------------------------

Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
Material use following textures pack:

TEXTURES:

- Diffuse.png (4096px, 2048px, 1024px)
- Normal.png (4096px, 2048px, 1024px)
- Metallic.png (4096px, 2048px, 1024px)
- Roughness.png (4096px, 2048px, 1024px)
- Height.png (4096px, 2048px, 1024px)
- AO.png (4096px, 2048px, 1024px)
- MetallicSmoothness.png (4096px, 2048px, 1024px)

- MetallicSmoothness map was made for Unity Standart Metallic shader.

You can use 4K textures for close-up views and 1-2K for far-away. That will safe your device memory a lot.

All the textures variants are packed in textures archive.
TOTAL: 21 textures in archive.

-------------------------- DESCRIPTION: ------------------------------

- There is a 3D model of Albatros DIII airplane only!
- Model is fully textured with all materials applied (Converted formats .MAX, .C4D, .Unitypackage as well, take a look at preview images)
- LowPoly model, that is perfect for even mobile game-dev.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Formats .MAX, .C4D, .OBJ, .FBX, Unitypackage are included.
- Real world scale 1:1.
- Units of measurement are meters.
- This model contains poles (more than 5 edges that converge to a single vertex.)

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

You will like it!
Gerhald.

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