Soviet heavy KV-1 tank, Model 1942 with the simplified, up-armored turret (with Wreck, LODs and two Skins). The tank was used on the Eastern Front during World War II.
Comes with a high detailed 4096x4096 texture for the hull, a 2048x2048 texture for the turret, a 2048x2048 texture for the wheels and a 512x512 texture for the tracks, including normal- opacity- and specular-maps. All textures can be scaled down to half of their size for game engines. Comes with Summer and Winter textures. With detailed underbody.
The tracks use a tileable UVW (vertically) so that they can be animated with a UVW animation.
Built in metric scale with 0.1m per Max Unit. Model consists of 42 parts with each of them named and linked correctly and their pivot set to the correct position. The parent mesh is the hull. XForm has been reset for all meshes (so no wrong dimensions, flipped polygons, etc). The wreck is only one mesh.
Note: The model uses a Multi/Sub-Object Material with default materials as Sub-Materials. If you don't use the Max file, make sure to assign the textures correctly: Mesh ID1 = Hull textures Mesh ID2 = Turret textures Mesh ID3 = Wheel textures Mesh ID4 = Track textures