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Combo de anatomía de rigidez definitiva modelo 3d

$2,999
o
Licencia Libre de Derechos
- Todos los usos extendidos
Formatos incluidos
Maya 2018 Arnold
Maya 2018 Arnold
Unity
3ds Max 2018 Arnold
Ultimate 3DSMax Rigged Female User Guide .pdf
3DSMax Female Rig User Guide
Ultimate 3DSMax Rigged Male User Guide .pdf
3DSMax Male Rig User Guide
Ultimate Maya Rigged Female User Guide .pdf
Maya Female Rig User Guide
Ultimate Maya Rigged Male User Guide .pdf
Maya Male Rig User Guide

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3D Modelo Presupuesto
identificación de producto:1346703
Publicado:
Geometría:Polygonal Quads/Tris
Poligonos:1,728,264
Vértices:1,635,374
Texturas:Yes
Materiales:Yes
Riggeado:Yes
Animado:Yes
Mapeado UV:Yes
UV sin envolver:Mixed
Artista
TurboSquid Miembro desde March 2009
Actualmente vende 342 productos
Logros:
Valoración del producto
9 Calificaciones enviadas
descripción
*** a portion of the proceeds from this product will be donated to the American Cancer Society to help find a cure for cancer. Thank you for your support ***

Ultimate Rigged Anatomy Combo
**Includes Male (Caucasian, African American) and Female (Caucasian, African American) walk cycles**

Completely optimized and Rigged for
Maya 2018 (Arnold Render) / 3DSMax (Arnold Render) / Unity
includes PDF explaining rigs for both Maya and 3DS Max

Full Body Maya Rigged Character
Includes full body skeletal system with connective tissue, muscular system, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system.

Please note this combo contains 4 Maya files 4 3DSMax files and 4 Unity files.

Maya / 3DSMax Files (Male):
Ultimate Rigged African American Male: (walk cycle animation included)
Ultimate Complete Rigged Male: (walk cycle animation included)

Unity Files (Male):
Unity Ultimate Rigged Male: (walk cycle not included)
Unity Rigged African American Male: (walk cycle not included)

==RIGGING==
-Easy GUI for toggling all systems (Maya / 3DSMax)
-Character has full body rig to allow custom posing and anaimation
-Fingers have easy finger roll sliders
-Genitals are fully rigged
-Feet have roll sliders for easy animation
-Arm and Legs use IK solving.
-Eyes have Aim Control
-Mouth has Slider control
-Transparency sliders allow custom levels of transparency per system.
-All systems can be toggle on or off.
-Several x-Ray Body shaders can be toggled on or off to see how the skin is positioned over the muscles and bones.
-Built-in control sliders allow for model to be rotated 360 degrees without disrupting lighting.

-Native 3DSMax file and Native Maya file
-Real World Scale (H:190cm, W: 190cm, D:37cm) (6.25 ft tall) (rig allows scaling to any size)
-Every object is select-able and named / grouped properly for easy organization
-Realistic Textures
-Displacement maps (Maya)
-Normal maps (3DSMax)
-Clean edge-loop based topology (no n-gons, minimal triangles)
-Light set up ready to Render

=========================================

Maya / 3DSMax Files (Female):
Ultimate Rigged African American Female: (walk cycle animation included)
Ultimate Complete Rigged Female: (walk cycle animation included)

Unity Files (Female):
Unity Rigged Caucasian Female (walk cycle not included)
Unity Rigged African American Female (walk cycle not included)

==FEATURES==
-Easy GUI for toggling all systems (Maya / 3DSMax)
-Character has full body rig to allow custom posing and animation
-Fingers have easy finger roll sliders
-Breast have dynamic jiggle (Maya only) and manual controls
-Feet have roll sliders for easy animation
-Arm and Legs use IK solving.
-Eyes have Aim Control
-Mouth has Slider control
-Transparency sliders allow custom levels of transparency per system.
-All systems can be toggle on or off.
-Several x-Ray Body shaders can be toggled on or off to see how the skin is positioned over the muscles and bones.
-Built-in control sliders allow for model to be rotated 360 degrees without disrupting lighting.

-Native 3DSMax File and Maya File
-Real World Scale (Height 5'''' 10'''')
-Realistic Textures
-Displacement maps (Maya)
-Normal maps (3DSMax)
-Clean edge-loop based topology (no n-gons, minimal triangles)
-Light set up ready to Render

All Preview images are Rendered in Maya unless otherwise noted. All Animations are Playblasts in Maya.
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