The model is properly UV mapped and textured (diffuse, normal and specularity). Ready for quality renders and close-up shots. Renders were created with Cycles.
Tech info: Object origin is set to the center of the bottom of the model for easy placement and scaling. Materials are set for Cycles.
OBJ and FBX files are tested in 3ds Max
To use only the models you can choose append from your scene and navigate to the mercure.blend file and append the model or simply open the blend file and you will find the model at the center on layer 1. Scale and rotations are applied to avoid issues during editing.