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Porsche 919 Hybrid LMP1 WEC Temporada 2017 modelo 3d

$79
o
Licencia Libre de Derechos
- Solo para uso editorial
La propiedad intelectual que se muestra en este modelo , incluyendo el marcas "le mans series", "porsche", "fia world endurance championship" y "michelin", no está afiliada ni respaldada por los titulares de derechos originales y debe utilizarse bajo restricciones de uso editorial .
Formatos incluidos
Oct 27, 2017
CheckMate Lite Certificado
3ds Max 2016 V-Ray 3.30.04
3D Studio
DXF 2010
FBX
OBJ
DirectX

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3D Modelo Presupuesto
identificación de producto:1217096
Publicado:
Geometría:Polygonal Quads/Tris
Poligonos:14,279
Vértices:14,615
Texturas:Yes
Materiales:Yes
Riggeado:No
Animado:No
Mapeado UV:Yes
UV sin envolver:Mixed
Artista
TurboSquid Miembro desde July 2008
Actualmente vende 493 productos
Logros:
Valoración del producto
Sin calificación
Categorías

Aviso Legal: La propiedad intelectual representada en este modelo, incluyendo el marcas "le mans series", "porsche", "fia world endurance championship" y "michelin", no está afiliada ni respaldada por los titulares de derechos originales.

descripción
Low-poly subdivision-ready Porsche 919 Hybrid Car 3d model with PBR materials (Specular and Metallic workflows).


Advantages of the model:

- Very clean geometry.
- This model is maximally optimized for use in 3d games and VR.
- Very low polycount. The model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry.
- Real world scale. So you can easily import this model in your project without need to change anything.
- The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations.
- Divided into functional parts and grouped for easy editing and using in game engines.
- The model consists of 21 separate objects grouped together. Each of this objects has a simple and understandable name.
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

Polygons count: 14279 (no n-gons)
Vertices count: 14615


Materials:
A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (4096 x 4096 PNG)
- DX NormalMap (4096 x 4096 PNG)
- Specular (4096 x 4096 PNG)
- Glossiness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)

Textures (Metallic workflow):
- Base Color (4096 x 4096 PNG)
- GL NormalMap (4096 x 4096 PNG)
- Metallic (4096 x 4096 PNG)
- Roughness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX)

There are two versions of the model in all archives with additional formats: The original one and one with the applied turbosmooth (1 iteration) modifier.
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