¡Oferta especial! de descuento

:::
Solo artículos seleccionados. Ver más ofertas en Mi cuenta.

Bandera estadounidense 50 estrellas 1960-hoy modelo 3d

$9
o
Licencia Libre de Derechos
- Todos los usos extendidos
Formatos incluidos
Blender 2.80 EEVEE Renderer
Collada
FBX
glTF
Other
OBJ

Confianza completa

¿Tener preguntas? Chatea con nosotros ahora.

Chat en vivo ahora 24/7
3D Modelo Presupuesto
identificación de producto:1476203
Publicado:
Geometría:Polygonal
Poligonos:36
Vértices:49
Texturas:Yes
Materiales:Yes
Riggeado:Yes
Animado:Yes
Mapeado UV:Yes
UV sin envolver:Yes, non-overlapping
Artista
TurboSquid Miembro desde June 2011
Actualmente vende 201 productos
Logros:
Valoración del producto
Sin calificación
descripción
The 3D model of the American Flag (50 Stars) used from 1960 to today. The model includes 3 materials for clean version, dirty version and bloody version. All stars are in embroidery floss and many details as folds and wrinkles around all seams to get the most realistic fabric effect.

This flag represents the actual one used by USA.

This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.

The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.

Originally created with Blender 2.80 and rendered with Eevee.

Low poly model

SPECIFICATIONS

Objects : 6
Polygons : 2484
Subdivision ready : Yes
Render engine : Eevee (Cycles ready)

ANIMATED ASSET

Objects : 1
Polygons : 36
Materials : 3
LODs : No

ANIMATIONS

Rigged : Yes (including armature and bones, no physics animations)
Actions : 2 (Simple in 138 frames - Natural in 575 frames)
Loop : Yes

STATIC ASSETS

Objects : 5
Polygons : 144 or 576
Materials : 3 (sames as the animated version)
LODs : Yes
Number of LODs : 2

EXPORTED FORMATS

FBX
Collada
OBJ (No animated)
GLTF

TEXTURES

Materials in scene : 3
Textures sizes : 2K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
Textures format : PNG

GENERAL

Real scale : Yes
Scene objects are organized by groups

ADDITIONAL NOTES

File formats do not include textures. All textures are in a specific folder named 'Textures'
Productos relacionados
Más productos por artista