*** GENERAL *** - Originally created with 3ds Max 2012; - Extremely High-detailed model with 6 Ultra Resolution textures; - Detailed enough for extreme close-up renders; - Rendering scene with all materials, HDRI (10000x5000) and render setups are included; - Preview rendered with V-Ray with Gamma 2.2 and little posted in PS.
*** SPECS *** - This model contains 20 objects and collected into 1 group; - All parts and materials are named properly; - No third-party plug-ins needed; - Model has only quads and tris polygons (quads -- 90%); - Unit system is set to milimeters; - Model is built to real-world scale (length: 760 mm); - Polycounts: w/t turbosmooth: 56 543 polys / 60 420 verts; w/ turbosmooth (iter 1): 388 308 polys / 209 277 verts.
*** TEXTURES & MATERIALS *** Included 6 texture maps and 1 HDRI:
TEXTURES: M4A1_Plastic_parts_dif.jpg -- 8192x8192 M4A1_Plastic_parts_spec.jpg -- 8192x8192 M4A1_Plastic_parts_bump.jpg -- 8192x8192 M4A1_Metal_parts_dif.jpg -- 8192x8192 M4A1_Metal_parts_spec.jpg -- 8192x8192 M4A1_Metal_parts_bump.jpg -- 8192x8192 . M4A1_Plastic_parts -- these maps for objects: Pistol grip, Hand_Guard, Collapsible_Stock. M4A1_Metal_parts -- for all other objects.
HDRI: studio_hdri.hdr -- 10000x5000 for V-Ray (used for render preview).
!! SPECIAL NOTES !! - OBJ is directly exported from 3Ds Max without materials.