¡Oferta especial! de descuento

Solo artículos seleccionados. Ver más ofertas en Mi cuenta.

Distrito Central de negocios. Ciudad del futuro. Parte 1 modelo 3d

por Dovjan
Licencia modelo 3D: Estándar    Licencia de actualización
3ds Max 2016  |  V-Ray
3ds Max 2013  |  V-Ray
3ds Max 2015  |  Default Scanline
Otros archivos
Vistas previas
3D Modelo Presupuesto
12,676,612 Poligonos
21,918,405 Vértices
Polygonal Ngons used Geometría
Mapeado UV
Mixed UV sin envolver
identificación de producto: 1185575
99 Productos
Desde {{año}}

¿Tener preguntas? Chatea con nosotros ahora.

Chat en vivo 24/7
Conceptual Central business district. Large detailed area of the city, about 5x5 kilometers. Plus the Islands around it.

The architecture represented is at the crossroads of modernity and a slightly distant future, as reflected in the materials used. Large freeway passages without frequent support for columns, form of buildings, etc.

The main space is occupied by large buildings, skyscrapers to which the residential area is adjacent. In the centre, a huge park zone is located on a separate island.

The northern part is the transport terminal. The buildings are mostly large. All the islands connected between high-speed overpasss and bridges, as well as four tunnels.

All render are made with VRay.

I recommend to download video of a preview. The quality of video not the high, but is quite possible will get acquainted with objects and to look at different viewing angles. 3 min 480x270px - Flight over routes.

Important point: The Hdri sky is not included in the texture set.
Trees, shrubs, and other vegetation make up 1/3 of the total number of polygons.

One animated camera is present in the scene
Some objects are in 'display as box' mode

Main Textures: 2K-4K-8K
Scale of model 1:10 for convenience of viewport
Cameras: 37
Lights: 185
Sun: 5
Shapes: 54
Objects: 5815
Vertices: 21918405
Polygons: 12676612

The Max and OBJ archives do not contain textures, and you can download them in a separate file.

The FBX file contains textures inside. For example, in Unity, you should extract textures and then materials.

If the delay occurs during rendering, definitely need to reset to Default scanline, and then again to transfer to VRAY mode!

I hope this scene will be useful to you.
Productos relacionados
Central Business District. Future City. Next Part 3
3ds Max + max fbx obj
max max fbx obj
Future City Next
3ds Max + max obj fbx
max max obj fbx
Modern Building 10
3ds Max + max fbx obj
max max fbx obj
Future City
Cinema 4D + max max fbx obj
c4d max max fbx obj
Night Future Cyber City Low Poly
3ds Max + fbx obj
max fbx obj
City 3
3ds Max + max c4d max obj fbx
max max c4d max obj fbx
City blocks 1-4
3ds Max + fbx obj
max fbx obj
Asian House
3ds Max + fbx obj
max fbx obj
3ds Max + max max fbx obj
max max max fbx obj
Future City. Day. Main Street
3ds Max + fbx obj
max fbx obj
Future City 1 and 2 Collection
3ds Max + max 3ds fbx obj oth max
max max 3ds fbx obj oth max
Future City
Blender + blend obj oth fbx
blend blend obj oth fbx
Realistic Future City 1 Day and Night Collection
3ds Max + max max 3ds fbx obj oth
max max max 3ds fbx obj oth
CheckMate Pro Logo Sci-Fi City 31 HD Buildings
3ds Max + max fbx obj
CheckMate Pro Logo
max max fbx obj
CheckMate Lite Logo Modern City 06
3ds Max + fbx obj
CheckMate Lite Logo
max fbx obj
Sci-fi city
3ds Max + unitypackage max max fbx oth obj max
max unitypackage max max fbx oth obj max
Mega Sci-Fi City Pack
Cinema 4D + 3ds fbx obj eim
c4d 3ds fbx obj eim
35 Futuristic LowPoly Buildings VOL1
Blender + fbx obj
blend fbx obj
Sci-Fi City
3ds Max + max max fbx obj
max max max fbx obj
Simple Future City Concept 02
3ds Max + fbx
max fbx

- Usos editoriales solamente