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Botella de perfume modelo 3d

$14.95
o
Licencia Libre de Derechos
- Todos los usos extendidos
Formatos incluidos
3ds Max 2013 V-Ray 2.3.01
FBX
3D Studio
OBJ
Label-MOCK.psd
PSD for updating label
Label-MOCK_860W.tga
Placeholder bitmap of label

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3D Modelo Presupuesto
identificación de producto:1028835
Publicado:
Geometría:Polygonal
Poligonos:12,783
Vértices:12,431
Texturas:Yes
Materiales:Yes
Riggeado:No
Animado:No
Mapeado UV:Yes
UV sin envolver:No
Artista
TurboSquid Miembro desde December 2003
Actualmente vende 151 productos
Logros:
Valoración del producto
Sin calificación
descripción
PRODUCT ORIGIN
This product was modeled with precision and was created using 'REAL-WORLD' scale. The original file was created and used for TV/FILM/VIDEO. The model is based on the measurements of an actual ROLLER BALL BOTTLE.

PRODUCT DETAILS
The bottle is ready to go as is! The model was created in 3DS Max. This file has mesh smooth modifiers on the geometry (BUT TURNED OFF) so the smoothing and subdivision can be adjusted to your liking or removed altogether.

MATERIAL/SURFACE DETAILS
The materials/shaders are all set and ready to go for the VRay versions. Multiple GLASS and LIQUID shaders are included. The materials are also easy to duplicate and modify in seconds -- to create any type of glass and any liquid.

ALTERNATE FORMATS
The main file is the 3DS MAX version but other formats have been included. There's an FBX, 3DS, OBJ, et al. You are fully covered!

SPECIAL BONUS
This product also comes with a very basic cyc/background model and lighting setup that can be used to render other objects with high quality results. Simply import your objects and render with nice studio lighting. Very useful!!!

HDRI NOTE
Some of the sample renders made use of HDRI maps for lighting and reflections. Those HDRI images are not included because of copyright. However, you can simply add an HDRI from your own collection to the 'environment' slot in the VRay render options. If you do not have any HDRIs, there are many for sale here on TurboSquid. The material for adding an HDRI is already setup in the material editor. It's in the material editor and is called 'ENVIRO' Just click 'BROWSE' and point it to the HDRI of your choosing and you're all set.
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