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Audi Audi Audi Audi Coupé modelo 3d

$199
o
Licencia Libre de Derechos
- Solo para uso editorial
La propiedad intelectual que se muestra en este modelo , incluyendo el marca "audi", no está afiliada ni respaldada por los titulares de derechos originales y debe utilizarse bajo restricciones de uso editorial .
Formatos incluidos
Sep 22, 2017
CheckMate Pro Certificado
3ds Max 2014 V-Ray 2.40.04
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2014 Default Scanline
Maya 2011 mental ray 3.8.1.26
3D Studio
FBX
OBJ

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3D Modelo Presupuesto
identificación de producto:1204042
Publicado:
Geometría:Polygonal Quads/Tris
Poligonos:144,868
Vértices:164,127
Texturas:Yes
Materiales:Yes
Riggeado:No
Animado:No
Mapeado UV:Yes
UV sin envolver:Mixed
Artista
TurboSquid Miembro desde October 2005
Actualmente vende 312 productos
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Aviso Legal: La propiedad intelectual representada en este modelo, incluyendo el marca "audi", no está afiliada ni respaldada por los titulares de derechos originales.

descripción
High detailed 3D model of 2018 Audi RS5 Coupe with interior.

Main features:
    - Originally created with 3ds Max 2014
    - Two .max files with V-Ray and Standard 3ds Max materials
    - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
    - Separate objects like body, wheels and doors. Total number of objects is 18. All objects are intelligently named
    - Doors can be opened
    - Unit system is set to metric (millimeters). Real-world scale
    - All textures and materials are included and assigned
    - 14 textures, which vary in resolution from 600x600px to 4096x4096px
    - Windshield, rear window and back side windows are using high resolution transparency mask texture. If you import the model to realtime engines, please put it in opacity/transparency slot of glass shader applied to these objects
    - Previews rendered in 3ds Max 2014 with V-Ray 2.40.04

Special notes:
    - Cinema4D and LightWave medium and high poly files geometry consists of all quads
    - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
    - .max files can be loaded in 3ds Max 2014 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.40.04 or higher is required

Polycounts:
   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 144,868 faces and 164,127 vertices
       MeshSmooth level 1: 578,565 faces and 617,828 vertices
       MeshSmooth level 2: 2,314,260 faces and 2,392,624 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 144,868 faces and 164,127 vertices
       medium: 578,565 faces and 617,828 vertices
       high: 2,314,260 faces and 2,392,624 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 144,868 faces and 164,114 vertices
       medium: 578,565 faces and 617,805 vertices
       high: 2,314,260 faces and 2,392,579 vertices

   - .3ds format (3 files included):
       low: 288,829 faces and 204,158 vertices
       medium: 1,157,130 faces and 695,694 vertices
       high: 4,628,520 faces and 2,578,656 vertices
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