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2018 audi a8 modelo 3d

$199
o
Licencia Libre de Derechos
- Solo para uso editorial
La propiedad intelectual que se muestra en este modelo , incluyendo el marca "audi", no está afiliada ni respaldada por los titulares de derechos originales y debe utilizarse bajo restricciones de uso editorial .
Formatos incluidos
Nov 28, 2017
CheckMate Pro Certificado
3ds Max 2015 V-Ray 3.50.04
Cinema 4D R17 Default Scanline
3ds Max 2015 Default Scanline
Maya 2015 Maya Software
Maya 2015 V-Ray 3.10.01
3D Studio
FBX
OBJ

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3D Modelo Presupuesto
identificación de producto:1217140
Publicado:
Geometría:Polygonal Quads/Tris
Poligonos:136,738
Vértices:153,664
Texturas:Yes
Materiales:Yes
Riggeado:No
Animado:No
Mapeado UV:Yes
UV sin envolver:Mixed
Artista
TurboSquid Miembro desde October 2005
Actualmente vende 312 productos
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Aviso Legal: La propiedad intelectual representada en este modelo, incluyendo el marca "audi", no está afiliada ni respaldada por los titulares de derechos originales.

descripción
High detailed 3D model of 2018 Audi A8 with interior.

Main features:
    - Originally created with 3ds Max 2015
    - Two .MAX files with V-Ray and Standard 3ds Max materials
    - Two .MB files with V-Ray and Standard Maya materials
    - Subdivision modifier is available in the history for .MAX, .MB and .C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
    - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
    - Doors can be opened
    - Unit system is set to metric (millimeters). Real-world scale
    - All textures and materials are included and assigned
    - 10 textures, which vary in resolution from 86x87px to 3072x3072px
    - Previews rendered in 3ds Max 2015 with V-Ray 3.50.04

Special notes:
    - .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
    - .MAX files can be loaded in 3ds Max 2015 or higher. In order to use V-Ray rendering setups and materials, V-Ray 3.50.04 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher
    - .MB files can be loaded in Autodesk Maya 2015 or higher. In order to use V-Ray rendering setups and materials in Maya, V-Ray 3.10.01 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher. Maya V-Ray renders are similar to 3ds Max V-Ray rendered previews, but not identical
    - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Material reflections are set up using the new Reflectance channel introduced in R16

Polycounts:
   - .MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
       no MeshSmooth: 136,738 faces and 153,664 vertices
       MeshSmooth iteration 1: 546,576 faces and 580,119 vertices
       MeshSmooth iteration 2: 2,186,304 faces and 2,252,705 vertices

   - .MB format (only one file included with Subdivision iteration 1 applied to all objects):
       no Subdivision: 136,738 faces and 153,664 vertices
       Subdivision iteration 1: 546,576 faces and 580,119 vertices
       Subdivision iteration 2: 2,186,304 faces and 2,252,705 vertices

   - .C4D format (only one file included with Subdivision iteration 1 applied to all objects):
       no Subdivision: 136,738 faces and 153,664 vertices
       Subdivision iteration 1: 683,314 faces and 733,783 vertices
       Subdivision iteration 2: 2,323,042 faces and 2,406,369 vertices

   - .FBX and .OBJ formats (3 files included for each format):
       low: 136,738 faces and 153,664 vertices
       medium: 546,576 faces and 580,119 vertices
       high: 2,186,304 faces and 2,252,705 vertices

   - .3DS format (3 files included):
       low: 273,100 faces and 189,176 vertices
       medium: 1,093,152 faces and 652,595 vertices
       high: 4,372,608 faces and 2,441,822 vertices
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