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Gold Tudor Rose 3D-Modell

3D-Modelllizenz: Standard    Upgrade-Lizenz
FORMATE
NATIVE
Blender 2.78.5  |  Cycles Render
FBX
Other
OBJ
Textures.rar
3D Modell Spezifikationen
15,858 Polygone
15,396 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 1186559
4 Produkte
Seit 2016
1
1
----PRODUCT DESCRIPTION----

-Gold Tudor Rose

-The model created with blender 2.78

-Cycle render ready

-Real-world scale

-Metric scale: Meters

-Non-overlapping clean UV.


----PRESENTATION IMAGES----

-Render with cycle

-All presentation images render with subdivision level 1

-The camera, lighting is included in a separate layer

----SPECS----

-Fully Quad and Tris Geometry

-The model intended for subdivision

Subdivision Level = 0 Polys: 15,858 Verts: 15,396
Subdivision Level = 1 Polys: 62,411 Verts: 62,411
Subdivision Level = 2 Polys: 249,153 Verts: 248,856

-Ready for closeup shots with Subdivision level = 1

-43.489cm (Length) x 43.786cm (Depth) x 8.73cm (Height)

----OBJECTS----

-A Total of 1 objects in the scene

Gold_Tudor_Rose

----TEXTURES----

-A Total of 6 Textures (3 Textures used in the blender file)

Gold_Tudor_Rose_Diffuse (8196x8196)
Gold_Tudor_Rose_Glossiness (8196x8196)
Gold_Tudor_Rose_Polished_Glossiness (1024x1024)
Gold_Tudor_Rose_Polished_Normal (1024x1024)
Gold_Tudor_Rose_Polished_Roughness (1024x1024)
Gold_Tudor_Rose_Roughness (8196x8196)


-Texture Resolutions are 1024x1024 and 8196x8196

-Texture made in Substance Painter and Substance Designer

----TEXTURES FOR NON-BLENDER USER----

-Able to download textures maps from Textures and remember to unzip the file

-If the 3D software using Glossiness&Specular Maps with DirectX Normal map instead of OpenGL Normal Map, please flip the y-axis of the DirectX Normal Map to get the right result.

-If the 3D software using Glossiness&Specular, please use Glossiness Maps and Diffuse maps only.

----ADDITIONAL NOTES----

-The lighting and camera scene is not included in. fbx, .obj and .3ds

-Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly

-It is necessary to make some adjustment for other 3D software
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