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SU57 Unlackierter Prototyp 3D-Modell

3D-Modelllizenz: Standard    Upgrade-Lizenz
May 10, 2019
CheckMate Pro Zertifiziert
FORMATE
NATIVE
Maya 2018  |  Arnold 5
Cinema 4D 14  |  Default Scanline
FBX 2018
FBX 2012
FBX 2006
OpenFlight 16.4
OBJ
Andere Dateien
SU57_prototype.pdf
3D Modell Spezifikationen
15,349 Polygone
15,158 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
Mixed Unverpackte UVs
Manipulierten
Produkt ID: 1403434
6 Produkte
Seit 2010
4
This is a 3D model of a Sukhoi Su57. It represents the first prototypes, even without painting.

It is created focused on precision, realism and attention to detail. It is highly accurate and geometry optimized.

Originally created with Maya 2018

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This model is designed for use as a PBR real-time asset in a videogame or simulation project, so it is not intended to be subdivided.

This model is suitable for use in broadcast, advertising, design visualization, etc.

This model uses a scale of 1unit = 1 meters

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This model contains 49 separate objects

This model contains 15349 polygons (including the ground plane)

This model contains 11743 quads, 3606 tris, and 0 ngons (including the ground plane)

This model contains poles (more than 5 edges that converge to a single vertex.)

This model contains Arnold Shaders with PBR textures.

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Product is ready to render out-of-the-box. Lights and camera are included in the file.
Images with a white background (first 12) have been created with the provided maya file.

Presentation images are rendered with Maya2018 and Arnold 5. If you render using a different version you may not have the same results as you see on the thumbnails.

Included with this download is a pdf that defines the render settings to create images with the sky in the background, similar to the presentation images with the sky.

There are some screenshots from Maya and Substance Painter. They are specified in the image.

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This model use 1 set of PBR textures. They are in the maya rar file

Base Color (Albedo):        4096x4096 BMP 8bits/channel

Metalness:                        4096x4096 BMP 8bits/channel

Roughness:                        4096x4096 BMP 8bits/channel

Normal:                        4096x4096 BMP 8bits/channel

Height:                        4096x4096 TIF 32bits/channel

Ambient Occlusion:        4096x4096 BMP 8bits/channel

Ambient Occlusion texture is not used in Maya file, but it is provided because it could be useful in another software.

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Model is built to real-world scale

Units used: Meters

Scene objects are organized by layers / groups / objects

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The model is rigged, it comes with these controllable parts:

-        Flaps
-        Ailerons
-        Elevators
-        Canards
-        Rudders
-        Landing Gear Open/Closed
-        Pilot ON/OFF
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