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Soldat manipuliert 3D-Modell

$159
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
Nov 10, 2016
CheckMate Lite Zertifiziert
StemCell zertifiziert
Cinema 4D 17 Advanced Render 17
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Cinema 4D R18 Advanced Render
3D Studio 2016
Collada 1,5
FBX 7,4
OBJ 2016
OBJ
FBX Specular v

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3D Modell Spezifikationen
Produkt ID:1088713
Veröffentlicht:
Geometrie:Polygonal Quads/Tris
Polygone:19,701
Scheitelpunkte:21,628
Texturen:Yes
Materialien:Yes
Manipulierten:Yes
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:Mixed
Künstler
TurboSquid Mitglied seit September 2005
Derzeit verkauft 106 Produkte
Erfolge:
Produktbewertung
Unrated
Beschreibung
3D model of a male soldier.

Originally created with CINEMA 4D 17.

This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, cartoon animation.

Character using a scale of 1unit = 1cm. Total height 184 cm.

Rigged for animation (rigged for direct kinematics only).

This model contains Standard materials only.

There are no extra elements in the preview images.
All preview images are rendered with Advanced Render (Global illumination).

No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.

Preview Images are rendered using the 17 version of the renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.

To produce an image that match the first thumbnail just set save path and hit render.

This file includes information on lighting placement, exposure control and render settings already set up and ready.

24 textures used:

Skin.jpg: 2048*2048 Pixel, Skin_Bump: 2048*2048 Pixel, Skin_Specular: 2048*2048 Pixel, Eyes.png: 1024*1024 Pixel, Eyebrow.png: 512*512 Pixel, Eyelashes.png: 512*512, Hair.png: 2048*2048 Pixel, Teeth.jpg: 2048*2048 Pixel, Tongue.jpg: 1024*1024 Pixel, T-Shirt_Color.jpg: 4096*4096 Pixel, T-Shirt_Normal.jpg: 4096*4096 Pixel, T-Shirt_Specular.jpg: 4096*4096 Pixel, Cap_Color.jpg: 4096*4096 Pixel, Cap_Normal.jpg: 4096*4096 Pixel, Cap_Specular.jpg: 4096*4096 Pixel, Knee_Color.jpg: 4096*4096 Pixel, Knee_Normal.jpg: 4096*4096 Pixel, Pants_Color.jpg: 4096*4096 Pixel, Pants_Normal.jpg: 4096*4096 Pixel, Pants_Specular.jpg: 4096*4096 Pixel, Shoes_Color.jpg: 4096*4096 Pixel, Shoes_Normal.jpg: 4096*4096 Pixel, Shoes_Specular.jpg: 4096*4096 Pixel, HDRI.hdr: 6000*3000 Pixel.

All materials are for Cinema 4D, rendering with global illumination.

Scene objects are organized by groups (null objects).

No third-party renderer or plug-ins needed.

Also formats: OBJ, FBX, DAE and 3DS.

File formats other than C4d exported as base mesh (not smoothed), without the set and without rigging for animation.

No animations included with this file.
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