3D model of Rhincodon Typus 'Whale Shark' created in Maya 2013. Real-world scale. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached video with rig preview. Also rig's readme file attached. Only eyes have overlapping UV's, all other parts non-overlapping.
Scene include 2 Environment setups, simply switch on/off layers with studio or underwater lights.
Body_Control - controls body position and rotation Mouth_Control - controls mouth opening lEye_Control - left eye taget rEye_Control - right eye target Spine_Control1-6 - control spines rotation TailFinUp_Control, TailFinMid_Control, TailFinBot_Control - control tail fin rotation lFin_Control1-3 - control left fin rotation rFin_Control1-3 - control right fin rotation DorsalFin_Control1-2 - controls dorsal fin rotation SecondDorsalFin_Control1-2 - controls second dorsal fin rotation AnalFin_Control1-2 - controls anal fin rotation lPelvicFin_Control1-2 - controls left pelvic fin rotation rPelvicFin_Control1-2 - controls right pelvic fin rotation lGills_Control - controls left gills opening rGills_Control - controls right gills opening