Low Poly model futuristic Gun for use in realtame engine. textures made for PBR shader system.
Polycount - 15233 Tris Model has been made using: - nongons, - no overlapping polygons - no overlapping vertex
Textures 4K - Albedo, Specular, Roughness, Normalmap, Ao,Emissive --- Maya archive includes scene with custom shader in ShaderFX Plugin Alfa channel AlbedoMap includes Ao Alfa channel SpecularMap Includes Roughness -- Obj archive includes finished scene Marmoset Toolbag 2 for visualization. --- Unreal4 archive includes FBX file for imoport to engine and correct texture format - normalmap - +X -Y +Z Roughness - invert (Black\white)
I hopethat you will like this work. Bestregards, LegionaireR