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GameReady House 2 Typ 1 3D-Modell

durch Gerhald3D
$59
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
Nov 12, 2019
CheckMate Pro Zertifiziert
Blender 2.80 Cycles Render
3ds Max 2017 V-Ray 3.50
Unity 2018
Cinema 4D R16 Default Scanline
3D Studio
Collada
FBX
Other
OBJ
STL
House_type_1_Textures.rar

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3D Modell Spezifikationen
Produkt ID:1469910
Veröffentlicht:
Geometrie:Polygonal Quads/Tris
Polygone:3,813
Scheitelpunkte:2,714
Texturen:Yes
Materialien:Yes
Manipulierten:No
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:Yes, overlapping
Künstler
TurboSquid Mitglied seit February 2016
Derzeit verkauft 210 Produkte
Erfolge:
Produktbewertung
7 Übermittelte Bewertungen
Beschreibung
Hello, my dear Customer!
I am happy to present you GameReady House #2 Type 1 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!

- House dimensions: 14.1x10.2x8.08m.
- Units used: Meters
- Native file format: Blender 2.80
- Converted file formats: 3ds Max 2017, Cinema 4D R16, UnityPackage, .FBX, .OBJ, .DAE, .3DS, .STL.

---------------------------- USAGE: --------------------------------

- This model is suitable for use in mobile/PC game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

------------------------- TOPOLOGY: ----------------------------

Cottage model consist of 1 object:

- House_2: 3.8113 tris.

TOTAL: 3.813 tris.

Only Quads and Tris topology used.

--------------------------- MATERIALS:--------------------------

House Model use 1 material total:

- House_Type_1 (House object)

- Blender 2.80 version use Cycles materials type (Principled shader)
- 3ds Max 2017 version use VRayMtl materials type.
- Cinema 4D R16 version use Default Scanline materials type.
- Unity 2018 version use both Standart Metallic and Specular materials type.

---------------------- TEXTURES and UV: ---------------------

- Model is completely UV-unwrapped. Textures pack use ATLAS layout. All the UV islands are overlapped to use UV space as efficiently as possible.
You can see all the textures and UV maps on the preview images.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

TEXEL DENSITY:

- 445px/m2 (for 4K Atlas)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- Opacity.png (4096x4096px)
- MetallicSmoothness.png (4096x4096px)
- SpecularSmoothness.png (4096x4096px)

- MetallicSmoothness map was made for Unity Standart Metallic shader.
- SpecularSmoothness map was made for Unity Standart Specular shader.

All the textures are packed in textures archive.

TOTAL: 11 textures in archive.

------------------------ DESCRIPTION: --------------------------

- There is a 3D model of House only!
- Model is fully textured with all materials applied (Converted formats .MAX, .C4D, .Unitypackage as well, take a look at preview images).
- Atlas layout allows you to get maximum quality of textures.
- You can easily find and swap any of the materials on the Atlas for your own.
- LowPoly model, that is perfect for even mobile game-dev.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Formats .MAX, .C4D, Unitypackage, .OBJ, .FBX, .DAE, .3DS, .STL are included.
- Real world scale 1:1.
- Units of measurement are meters.

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

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