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Besteck Löffel Gabel Messer 3D-Modell

durch DirtyMike
3D-Modelllizenz: Standard    Upgrade-Lizenz
FORMATE
NATIVE
3ds Max 2014  |  V-Ray 2.40.04
3D Modell Spezifikationen
6,378 Polygone
3,207 Scheitelpunkte
Polygonal Geometrie
Texturen
Materialien
UV-kartiert
Produkt ID: 1054125
34 Produkte
Seit 2016
3
1
- Real-world scale - Millimeters
- Unique and meaningful names for objects and materials
- Scene made in 3ds Max 2014 and set up for V-Ray 2.40.04 renderer
- Scene placed into *.rar archive with all textures
- World coordinates of flatware model is 0, 0, 0
- All Materials are in Slate material editor for 3ds max
- Objects are assigned to their group and layer for 3ds max
- Flatware set has subdivision levels:
Subdiv. 0
Polys: 6 378 (spoon 920, fork 836, knife 370)
Vertices: 3 207 (spoon 462, fork 420, knife 187)
Subdiv. 2
Polys: 102 576 (spoon 14 720, fork 13 472, knife 6 000)
Vertices: 51 306 (spoon 7 362, fork 6 738, knife 3 002)

- There is high quality reflections with micro scratches (normal bump map 4k). You can disable it by excluding normal bump map from material
- Scene includes reflections map (invisible background)
- Color can be easily modified by changing diffuse color in material parameters
- The model includes VRay lights
- No part-name confusion when importing several models into a scene.
- No cleaning up necessaryjust drop your models into the scene and start rendering. Result will be like on preview
- No NGons. Only Quads and Triangles (1%)
- No overlapped faces/vertices
- High quality polygonal model, correctly scaled for an accurate representation of the original object
- Scene sets for gamma 2.2
- Scene sets for transparent backgroung so don't forget to use file-format that supports transparent.

Used texture maps:
- dm-cs-bkgd.jpg 3333*1667px
- dm-cs-micro-scratches-normalmap.png 4096*4096px
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