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Fantasy-Figur Isi-Opi 3D-Modell

$59
oder
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Royalty Free Lizenz
- Alle erweiterten Verwendungen
Mitgelieferte Formate
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2013 Default Scanline
Softimage 2013 Default Scanline
Cinema 4D R16 Other Redshift
3D Studio
FBX
OBJ

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3D Modell Spezifikationen
Produkt ID:1147775
Veröffentlicht:
Geometrie:Polygonal Quads/Tris
Polygone:14,830
Scheitelpunkte:14,757
Texturen:Yes
Materialien:Yes
Manipulierten:No
Animiert:No
UV-kartiert:Yes
Unverpackte UVs:Mixed
Künstler
TurboSquid Mitglied seit October 2005
Derzeit verkauft 74 Produkte
Erfolge:
Produktbewertung
Unrated
Beschreibung
Detailed model of a fantasy elemental spirit character named Isi-Opi. The model was created and optimized for effective subdivision, animation and deformation. Quads were mostly used in the creation the model. The few triangles used where strategically placed in areas where they will not hamper deformation. Lightwave, Maya, Max, C4D, FBX and Softimage versions have 11 morph targets for facial animation and expression. These morph targets can be further combined to create additional expressions when necessary. The model is most suitable for medium and close up shots on non photo realistic rendering for print, web, television and film. Body and eyes are separate objects.

Modeling and rigging were done in Lightwave and exported to Cinema 4D R16 for textures, scene set up and rendering. Preview images were set up and rendered in Cinema4D R16 with Redshift v.2.5.08. There is a file version for C4D R13, set up with default shaders and scan line render engine. The rest of the files which include Maya, Max and Lightwave were set up with default shaders and render engines. All models, materials and textures were vigorously tested and labeled appropriately in their respective applications, to ensure compatibility.


Features:

Scene is set up ready for rendering in Cinema4D R16 with Redshift version v2.5.08.

Diffuse Map(Body): 4096 x 4096

Diffuse Map(Horn, Eyes): 2048 x 2048

Bump/Specular Map(Body): 4096 x 4096

Bump/Specular Map(Horn, Eyes): 2048 x 2048

Polygons: 14830

Vertices: 15119

Multiple textures and Photoshop template included.

Skinned FBX model with simple FK rig.

Setup with default shaders and scanline renderers with preview subdivision level 0 and render subdivision 1-3 in Lightwave 9.3, Max 2010, Maya 2012, Softimage 2013 and C4D R13.
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