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FORMATE
NATIVE
3ds Max 2013  |  Other Corona
3ds Max 2013  |  Default Scanline
3ds Max 2015  |  Default Scanline
3ds Max 2015  |  Other Corona
Other textures
FBX 2014
Other info
3D Modell Spezifikationen
5,111,802 Polygone
3,088,979 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Manipulierten
Produkt ID: 992530
32 Produkte
Seit 2014
6
This is Qualitative 3d model of Doctor that can be used in Animation/Films/Games.
Character available in 3dsmax 2013-2015 and in FBX Format.
Previews are rendered with Corona Render (Renderscene included)

Package also include additionaly Textures in standard Format if you use other Renderer or Gameengines with PBR workflow!

If you use Specular/Gloss workflow read included Info how to easy convert this textures.

In the package you can find 2 FBX files.Once with highpoly hair and one without. This could be usefull if you want to use this character inside realtime engines.
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Mesh Resolution/Polycounts


Doctor Character: Polygons: 39.442 / Verts: 33.220

Hair (highpoly): Polygons 5.072.358 / Verts:3.055.755

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Corona Textures included :

Diffuse,Glossiness,Height,IOR,Normal,Reflection

Resolutions:
Body: 4096x4096px
Eyes: 2048x2048px
Teeth&Tongue: 2048x2048px
Wimpels 1024x1024
Outfit:4096x4096px
Pants&Shoes:4096x4096px

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PBR Textures included :

Color, AO,Height,Metallic,Roughness(Gloss),Normal

Resolutions:
Body: 4096x4096px
Eyes: 2048x2048px
Teeth&Tongue: 2048x2048px
Wimpels 1024x1024
Outfit:4096x4096px
Pants&Shoes:4096x4096px


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RENDERING:


Corona render (Ver 1.3)

Front Image was rendered in 3dsmax Corona renderer.
Materials and Render scene included!
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ANIMATION:

Rigged with Native Biped&Skin

Doctor Character stand in T-Pose. Rigged with Character Studio Biped and can handle handmade and motion capture animation in BIP format.

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If you like you can click on my name to see all my characters.
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Hope you like it!
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