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- 1.000.000 US-Dollar Rechtsschutz (Entschädigung)
- Verzicht auf Unterlassungsansprüche
- Zuweisbare Modellrechte
- 250.000 US-Dollar Rechtsschutz (Entschädigung)
- Zuweisbare Modellrechte
42,308 Polygone
46,566 Scheitelpunkte
Polygonal Geometrie
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Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
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Manipulierten
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Cartoon Woman Rigged
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File Format:
Maya 2018 | Redshift 2.5.48 Render
Maya 2020 | Vray 5.2 Render
Maya 2020 | Arnold 5.1 Render
Maya 2020 | Arnold 5.1 Render HumanIK Rig
FBX 2020 | Contains body skeleton and expression blendshape
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Model:
Two kinds of clothes and two hairstyles,which can be switched by rig controller.
Clean topology based on quads.
All models is completely UVunwrapped.
All nodes are named clearly.
Real-world scale,The unit in maya is centimeter.
The Woman is 175 centimeters tall.
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Hair:
The two hairstyles use Maya Nhair systerm.
Both two hairstyles have proxy hair and nhair systerm.
The hair can be switched between proxy hair and nhair by rig controller.
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Texture and shader:
23 high res textures.
Face and body textures Res is 8K.
All garment models are separate 4K textures.
The Vray shader is used to model in vray version.
The Arnold shader is used to model in arnold version.
The Redshift shader is used to model in Redshift version.
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Rig:
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features.
You can download the preview file to learn more about the rig.
PS:To speed up view manipulation, don't show nhair when animating.
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Render:
Vray 5.2
Redshift 2.5.48
Arnold 5.1.1
The preview images are rendered with Vray.
Arnold and Redshift rendering results similar to the Vray.
Lights and Render setting are included in the maya scene.
Just open and render.
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